All 1-character strings converted to primitives

"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
This commit is contained in:
vraskulin 2017-01-27 15:57:10 +03:00
parent 31589778ca
commit f60ebfbb1f
451 changed files with 989 additions and 978 deletions

View file

@ -127,7 +127,7 @@ class KinshipBaseEffect extends OneShotEffect {
Cards cards = new CardsImpl(card);
controller.lookAtCards(sourcePermanent.getName(), cards, game);
if (CardUtil.shareSubtypes(sourcePermanent, card, game)) {
if (controller.chooseUse(outcome,new StringBuilder("Kinship - Reveal ").append(card.getLogName()).append("?").toString(), source, game)) {
if (controller.chooseUse(outcome,new StringBuilder("Kinship - Reveal ").append(card.getLogName()).append('?').toString(), source, game)) {
controller.revealCards(sourcePermanent.getName(), cards, game);
for (Effect effect: kinshipEffects) {
effect.setTargetPointer(new FixedTarget(card.getId()));