All 1-character strings converted to primitives

"b" + "r" now changed to 'b' + 'w'.  It's more straight-forward, and may cause perfomance improvements - character primitives allocation is faster and less expensive than string creation.
This commit is contained in:
vraskulin 2017-01-27 15:57:10 +03:00
parent 31589778ca
commit f60ebfbb1f
451 changed files with 989 additions and 978 deletions

View file

@ -53,7 +53,7 @@ public class ActivationInfo {
Integer activations = (Integer) game.getState().getValue(key);
ActivationInfo activationInfo;
if (activations != null) {
Integer turnNum = (Integer) game.getState().getValue(key + "T");
Integer turnNum = (Integer) game.getState().getValue(key + 'T');
activationInfo = new ActivationInfo(game, turnNum, activations);
} else {
activationInfo = new ActivationInfo(game, game.getTurnNum(), 0);
@ -79,7 +79,7 @@ public class ActivationInfo {
activationCounter++;
}
game.getState().setValue(key, activationCounter);
game.getState().setValue(key + "T", turnNum);
game.getState().setValue(key + 'T', turnNum);
}
public int getActivationCounter() {