forked from External/mage
[BRO] Implement Lay Down Arms
This commit is contained in:
parent
68a634b4a0
commit
f60b48400a
2 changed files with 106 additions and 0 deletions
105
Mage.Sets/src/mage/cards/l/LayDownArms.java
Normal file
105
Mage.Sets/src/mage/cards/l/LayDownArms.java
Normal file
|
|
@ -0,0 +1,105 @@
|
|||
package mage.cards.l;
|
||||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.dynamicvalue.DynamicValue;
|
||||
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.hint.Hint;
|
||||
import mage.abilities.hint.ValueHint;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.cards.CardSetInfo;
|
||||
import mage.constants.CardType;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.SubType;
|
||||
import mage.constants.Zone;
|
||||
import mage.filter.FilterPermanent;
|
||||
import mage.filter.common.FilterControlledPermanent;
|
||||
import mage.filter.common.FilterCreaturePermanent;
|
||||
import mage.filter.predicate.ObjectSourcePlayer;
|
||||
import mage.filter.predicate.ObjectSourcePlayerPredicate;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
import mage.target.TargetPermanent;
|
||||
|
||||
import java.util.Optional;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public final class LayDownArms extends CardImpl {
|
||||
|
||||
private static final FilterPermanent filter = new FilterCreaturePermanent(
|
||||
"creature with mana value less than or equal to the number of Plains you control"
|
||||
);
|
||||
|
||||
static {
|
||||
filter.add(LayDownArmsPredicate.instance);
|
||||
}
|
||||
|
||||
public LayDownArms(UUID ownerId, CardSetInfo setInfo) {
|
||||
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{W}");
|
||||
|
||||
// Exile target creature with mana value less than or equal to the number of Plains you control. Its controller gains 3 life.
|
||||
this.getSpellAbility().addEffect(new LayDownArmsEffect());
|
||||
this.getSpellAbility().addTarget(new TargetPermanent(filter));
|
||||
this.getSpellAbility().addHint(LayDownArmsPredicate.getHint());
|
||||
}
|
||||
|
||||
private LayDownArms(final LayDownArms card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public LayDownArms copy() {
|
||||
return new LayDownArms(this);
|
||||
}
|
||||
}
|
||||
|
||||
enum LayDownArmsPredicate implements ObjectSourcePlayerPredicate<Permanent> {
|
||||
instance;
|
||||
private static final DynamicValue xValue
|
||||
= new PermanentsOnBattlefieldCount(new FilterControlledPermanent(SubType.PLAINS));
|
||||
private static final Hint hint = new ValueHint("Plains you control", xValue);
|
||||
|
||||
@Override
|
||||
public boolean apply(ObjectSourcePlayer<Permanent> input, Game game) {
|
||||
return input.getObject().getManaValue() <= xValue.calculate(game, input.getSource(), null);
|
||||
}
|
||||
|
||||
public static Hint getHint() {
|
||||
return hint;
|
||||
}
|
||||
}
|
||||
|
||||
class LayDownArmsEffect extends OneShotEffect {
|
||||
|
||||
LayDownArmsEffect() {
|
||||
super(Outcome.Benefit);
|
||||
staticText = "exile target creature with mana value less than or equal " +
|
||||
"to the number of Plains you control. Its controller gains 3 life";
|
||||
}
|
||||
|
||||
private LayDownArmsEffect(final LayDownArmsEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public LayDownArmsEffect copy() {
|
||||
return new LayDownArmsEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
|
||||
if (controller == null || permanent == null) {
|
||||
return false;
|
||||
}
|
||||
controller.moveCards(permanent, Zone.EXILED, source, game);
|
||||
Optional.ofNullable(game.getPlayer(permanent.getControllerId()))
|
||||
.ifPresent(player -> player.gainLife(3, game, source));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
@ -152,6 +152,7 @@ public final class TheBrothersWar extends ExpansionSet {
|
|||
cards.add(new SetCardInfo("Kill-Zone Acrobat", 106, Rarity.COMMON, mage.cards.k.KillZoneAcrobat.class));
|
||||
cards.add(new SetCardInfo("Koilos Roc", 55, Rarity.COMMON, mage.cards.k.KoilosRoc.class));
|
||||
cards.add(new SetCardInfo("Lat-Nam Adept", 56, Rarity.COMMON, mage.cards.l.LatNamAdept.class));
|
||||
cards.add(new SetCardInfo("Lay Down Arms", 11, Rarity.UNCOMMON, mage.cards.l.LayDownArms.class));
|
||||
cards.add(new SetCardInfo("Levitating Statue", 236, Rarity.UNCOMMON, mage.cards.l.LevitatingStatue.class));
|
||||
cards.add(new SetCardInfo("Liberator, Urza's Battlethopter", 237, Rarity.RARE, mage.cards.l.LiberatorUrzasBattlethopter.class));
|
||||
cards.add(new SetCardInfo("Llanowar Wastes", 264, Rarity.RARE, mage.cards.l.LlanowarWastes.class));
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue