diff --git a/Mage.Sets/src/mage/cards/s/SilverShroudCostume.java b/Mage.Sets/src/mage/cards/s/SilverShroudCostume.java new file mode 100644 index 00000000000..31e6232a1a0 --- /dev/null +++ b/Mage.Sets/src/mage/cards/s/SilverShroudCostume.java @@ -0,0 +1,57 @@ +package mage.cards.s; + +import mage.abilities.Ability; +import mage.abilities.common.EntersBattlefieldTriggeredAbility; +import mage.abilities.common.SimpleStaticAbility; +import mage.abilities.effects.common.AttachEffect; +import mage.abilities.effects.common.combat.CantBeBlockedAttachedEffect; +import mage.abilities.effects.common.continuous.GainAbilityTargetEffect; +import mage.abilities.keyword.EquipAbility; +import mage.abilities.keyword.FlashAbility; +import mage.abilities.keyword.ShroudAbility; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.constants.*; +import mage.target.common.TargetControlledCreaturePermanent; + +import java.util.UUID; + +/** + * @author TheElk801 + */ +public final class SilverShroudCostume extends CardImpl { + + public SilverShroudCostume(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}"); + + this.subtype.add(SubType.EQUIPMENT); + + // Flash + this.addAbility(FlashAbility.getInstance()); + + // When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. + Ability ability = new EntersBattlefieldTriggeredAbility(new AttachEffect( + Outcome.BoostCreature, "attach it to target creature you control" + )); + ability.addEffect(new GainAbilityTargetEffect( + ShroudAbility.getInstance(), Duration.EndOfTurn + ).setText("That creature gains shroud until end of turn")); + ability.addTarget(new TargetControlledCreaturePermanent()); + this.addAbility(ability); + + // Equipped creature can't be blocked. + this.addAbility(new SimpleStaticAbility(new CantBeBlockedAttachedEffect(AttachmentType.EQUIPMENT))); + + // Equip {3} + this.addAbility(new EquipAbility(3)); + } + + private SilverShroudCostume(final SilverShroudCostume card) { + super(card); + } + + @Override + public SilverShroudCostume copy() { + return new SilverShroudCostume(this); + } +} diff --git a/Mage.Sets/src/mage/sets/Fallout.java b/Mage.Sets/src/mage/sets/Fallout.java index ece04f8892f..d0c522ab078 100644 --- a/Mage.Sets/src/mage/sets/Fallout.java +++ b/Mage.Sets/src/mage/sets/Fallout.java @@ -52,6 +52,7 @@ public final class Fallout extends ExpansionSet { cards.add(new SetCardInfo("Radstorm", 37, Rarity.RARE, mage.cards.r.Radstorm.class)); cards.add(new SetCardInfo("Ravages of War", 882, Rarity.MYTHIC, mage.cards.r.RavagesOfWar.class)); cards.add(new SetCardInfo("Ruinous Ultimatum", 220, Rarity.RARE, mage.cards.r.RuinousUltimatum.class)); + cards.add(new SetCardInfo("Silver Shroud Costume", 142, Rarity.UNCOMMON, mage.cards.s.SilverShroudCostume.class)); cards.add(new SetCardInfo("Sol Ring", 239, Rarity.UNCOMMON, mage.cards.s.SolRing.class)); cards.add(new SetCardInfo("Solemn Simulacrum", 240, Rarity.RARE, mage.cards.s.SolemnSimulacrum.class)); cards.add(new SetCardInfo("Sunscorched Divide", 153, Rarity.RARE, mage.cards.s.SunscorchedDivide.class));