* Fixed a bug of colorless mana (e.g. caused Heartbeat of Spring not working with Urza's lands).

This commit is contained in:
LevelX2 2016-02-16 17:15:47 +01:00
parent bf934137e8
commit f54c675c4b
15 changed files with 203 additions and 97 deletions

View file

@ -138,7 +138,7 @@ public abstract class GameImpl implements Game, Serializable {
private static final int ROLLBACK_TURNS_MAX = 4;
private static final Logger LOGGER = Logger.getLogger(GameImpl.class);
private static final Logger logger = Logger.getLogger(GameImpl.class);
private static final FilterPermanent FILTER_AURA = new FilterPermanent();
private static final FilterPermanent FILTER_EQUIPMENT = new FilterPermanent();
@ -230,7 +230,7 @@ public abstract class GameImpl implements Game, Serializable {
public GameImpl(final GameImpl game) {
long t1 = 0;
if (LOGGER.isDebugEnabled()) {
if (logger.isDebugEnabled()) {
t1 = System.currentTimeMillis();
}
this.id = game.id;
@ -248,7 +248,7 @@ public abstract class GameImpl implements Game, Serializable {
this.lkiExtended.putAll(game.lkiExtended);
this.shortLivingLKI.putAll(game.shortLivingLKI);
this.permanentsEntering.putAll(game.permanentsEntering);
if (LOGGER.isDebugEnabled()) {
if (logger.isDebugEnabled()) {
copyCount++;
copyTime += (System.currentTimeMillis() - t1);
}
@ -577,7 +577,7 @@ public abstract class GameImpl implements Game, Serializable {
boolean result = checkIfGameIsOver();
return result;
} else {
LOGGER.debug("Game over for player Id: " + playerId + " gameId " + getId());
logger.debug("Game over for player Id: " + playerId + " gameId " + getId());
leave(playerId);
return true;
}
@ -599,15 +599,15 @@ public abstract class GameImpl implements Game, Serializable {
}
if (remainingPlayers <= 1 || numLosers >= state.getPlayers().size() - 1) {
end();
if (remainingPlayers == 0 && LOGGER.isDebugEnabled()) {
LOGGER.debug("DRAW for gameId: " + getId());
if (remainingPlayers == 0 && logger.isDebugEnabled()) {
logger.debug("DRAW for gameId: " + getId());
for (Player player : state.getPlayers().values()) {
LOGGER.debug("-- " + player.getName() + " left: " + (player.hasLeft() ? "Y" : "N") + " lost: " + (player.hasLost() ? "Y" : "N"));
logger.debug("-- " + player.getName() + " left: " + (player.hasLeft() ? "Y" : "N") + " lost: " + (player.hasLost() ? "Y" : "N"));
}
}
for (Player player : state.getPlayers().values()) {
if (!player.hasLeft() && !player.hasLost()) {
LOGGER.debug(new StringBuilder("Player ").append(player.getName()).append(" has won gameId: ").append(this.getId()));
logger.debug(new StringBuilder("Player ").append(player.getName()).append(" has won gameId: ").append(this.getId()));
player.won(this);
}
}
@ -643,8 +643,8 @@ public abstract class GameImpl implements Game, Serializable {
public int bookmarkState() {
if (!simulation) {
saveState(true);
if (LOGGER.isTraceEnabled()) {
LOGGER.trace("Bookmarking state: " + gameStates.getSize());
if (logger.isTraceEnabled()) {
logger.trace("Bookmarking state: " + gameStates.getSize());
}
savedStates.push(gameStates.getSize() - 1);
return savedStates.size();
@ -772,7 +772,7 @@ public abstract class GameImpl implements Game, Serializable {
sb.append("]");
count++;
}
LOGGER.info(sb.toString());
logger.info(sb.toString());
}
}
@ -926,7 +926,7 @@ public abstract class GameImpl implements Game, Serializable {
}
Player startingPlayer = state.getPlayer(startingPlayerId);
if (startingPlayer == null) {
LOGGER.debug("Starting player not found. playerId:" + startingPlayerId);
logger.debug("Starting player not found. playerId:" + startingPlayerId);
return;
}
StringBuilder message = new StringBuilder(choosingPlayer.getLogName()).append(" chooses that ");
@ -1052,12 +1052,12 @@ public abstract class GameImpl implements Game, Serializable {
UUID winnerIdFound = null;
for (Player player : state.getPlayers().values()) {
if (player.hasWon()) {
LOGGER.debug(player.getName() + " has won gameId: " + getId());
logger.debug(player.getName() + " has won gameId: " + getId());
winnerIdFound = player.getId();
break;
}
if (!player.hasLost() && !player.hasLeft()) {
LOGGER.debug(player.getName() + " has not lost so he won gameId: " + this.getId());
logger.debug(player.getName() + " has not lost so he won gameId: " + this.getId());
player.won(this);
winnerIdFound = player.getId();
break;
@ -1089,7 +1089,7 @@ public abstract class GameImpl implements Game, Serializable {
return player.getId();
}
}
LOGGER.debug("Game was not possible to pick a choosing player. GameId:" + getId());
logger.debug("Game was not possible to pick a choosing player. GameId:" + getId());
return null;
}
@ -1106,7 +1106,7 @@ public abstract class GameImpl implements Game, Serializable {
@Override
public void end() {
if (!state.isGameOver()) {
LOGGER.debug("END of gameId: " + this.getId());
logger.debug("END of gameId: " + this.getId());
endTime = new Date();
state.endGame();
for (Player player : state.getPlayers().values()) {
@ -1175,7 +1175,7 @@ public abstract class GameImpl implements Game, Serializable {
if (player != null) {
player.timerTimeout(this);
} else {
LOGGER.error(new StringBuilder("timerTimeout - player not found - playerId: ").append(playerId));
logger.error(new StringBuilder("timerTimeout - player not found - playerId: ").append(playerId));
}
}
@ -1185,7 +1185,7 @@ public abstract class GameImpl implements Game, Serializable {
if (player != null) {
player.idleTimeout(this);
} else {
LOGGER.error(new StringBuilder("idleTimeout - player not found - playerId: ").append(playerId));
logger.error(new StringBuilder("idleTimeout - player not found - playerId: ").append(playerId));
}
}
@ -1193,7 +1193,7 @@ public abstract class GameImpl implements Game, Serializable {
public synchronized void concede(UUID playerId) {
Player player = state.getPlayer(playerId);
if (player != null) {
LOGGER.debug("Player " + player.getName() + " concedes game " + this.getId());
logger.debug("Player " + player.getName() + " concedes game " + this.getId());
fireInformEvent(player.getLogName() + " has conceded.");
player.concede(this);
}
@ -1306,10 +1306,10 @@ public abstract class GameImpl implements Game, Serializable {
}
}
} catch (Exception ex) {
LOGGER.fatal("Game exception gameId: " + getId(), ex);
logger.fatal("Game exception gameId: " + getId(), ex);
if ((ex instanceof NullPointerException)
&& errorContinueCounter == 1 && ex.getStackTrace() != null) {
LOGGER.fatal(ex.getStackTrace());
logger.fatal(ex.getStackTrace());
}
this.fireErrorEvent("Game exception occurred: ", ex);
restoreState(bookmark, "");
@ -1329,7 +1329,7 @@ public abstract class GameImpl implements Game, Serializable {
}
}
} catch (Exception ex) {
LOGGER.fatal("Game exception ", ex);
logger.fatal("Game exception ", ex);
this.fireErrorEvent("Game exception occurred: ", ex);
this.end();
} finally {
@ -1736,7 +1736,7 @@ public abstract class GameImpl implements Game, Serializable {
}
if (spellAbility.getTargets().isEmpty()) {
Permanent enchanted = this.getPermanent(perm.getAttachedTo());
LOGGER.error("Aura without target: " + perm.getName() + " attached to " + (enchanted == null ? " null" : enchanted.getName()));
logger.error("Aura without target: " + perm.getName() + " attached to " + (enchanted == null ? " null" : enchanted.getName()));
} else {
Target target = spellAbility.getTargets().get(0);
if (target instanceof TargetPermanent) {
@ -2091,7 +2091,7 @@ public abstract class GameImpl implements Game, Serializable {
@Override
public void debugMessage(String message) {
LOGGER.warn(message);
logger.warn(message);
}
@Override
@ -2115,7 +2115,7 @@ public abstract class GameImpl implements Game, Serializable {
if (simulation) {
return;
}
LOGGER.trace("fireUpdatePlayersEvent");
logger.trace("fireUpdatePlayersEvent");
tableEventSource.fireTableEvent(EventType.UPDATE, null, this);
getState().clearLookedAt();
getState().clearRevealed();
@ -2126,7 +2126,7 @@ public abstract class GameImpl implements Game, Serializable {
if (simulation) {
return;
}
LOGGER.trace("fireGameEndIfo");
logger.trace("fireGameEndIfo");
tableEventSource.fireTableEvent(EventType.END_GAME_INFO, null, this);
}
@ -2212,10 +2212,10 @@ public abstract class GameImpl implements Game, Serializable {
Player player = getPlayer(playerId);
if (player == null || player.hasLeft()) {
LOGGER.debug("Player already left " + (player != null ? player.getName() : playerId));
logger.debug("Player already left " + (player != null ? player.getName() : playerId));
return;
}
LOGGER.debug("Start leave game: " + player.getName());
logger.debug("Start leave game: " + player.getName());
player.leave();
if (checkIfGameIsOver()) {
// no need to remove objects if only one player is left so the game is over
@ -2530,9 +2530,9 @@ public abstract class GameImpl implements Game, Serializable {
try {
Integer amount = Integer.parseInt(s[1]);
player.setLife(amount, this);
LOGGER.info("Setting player's life: ");
logger.info("Setting player's life: ");
} catch (NumberFormatException e) {
LOGGER.fatal("error setting life", e);
logger.fatal("error setting life", e);
}
}