From f4b4184d992f355363678d34145604685ad52cfd Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Fri, 19 Sep 2014 00:15:11 +0200 Subject: [PATCH] * Sultai Flayer - Fixed that the dies triggered ability did check for power instead of toughness. --- Mage.Sets/src/mage/sets/khansoftarkir/SultaiFlayer.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Mage.Sets/src/mage/sets/khansoftarkir/SultaiFlayer.java b/Mage.Sets/src/mage/sets/khansoftarkir/SultaiFlayer.java index d3ef7211608..6da19b6fcf3 100644 --- a/Mage.Sets/src/mage/sets/khansoftarkir/SultaiFlayer.java +++ b/Mage.Sets/src/mage/sets/khansoftarkir/SultaiFlayer.java @@ -37,7 +37,7 @@ import mage.constants.Rarity; import mage.constants.TargetController; import mage.filter.Filter; import mage.filter.common.FilterCreaturePermanent; -import mage.filter.predicate.mageobject.PowerPredicate; +import mage.filter.predicate.mageobject.ToughnessPredicate; import mage.filter.predicate.permanent.ControllerPredicate; /** @@ -49,7 +49,7 @@ public class SultaiFlayer extends CardImpl { private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("a creature you control with toughness 4 or greater"); static { - filter.add(new PowerPredicate(Filter.ComparisonType.GreaterThan, 3)); + filter.add(new ToughnessPredicate(Filter.ComparisonType.GreaterThan, 3)); filter.add(new ControllerPredicate(TargetController.YOU)); }