diff --git a/Mage.Sets/src/mage/cards/b/BloodForBones.java b/Mage.Sets/src/mage/cards/b/BloodForBones.java new file mode 100644 index 00000000000..e04e4a2717b --- /dev/null +++ b/Mage.Sets/src/mage/cards/b/BloodForBones.java @@ -0,0 +1,92 @@ +package mage.cards.b; + +import mage.abilities.Ability; +import mage.abilities.costs.common.SacrificeTargetCost; +import mage.abilities.effects.OneShotEffect; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.cards.CardSetInfo; +import mage.cards.CardsImpl; +import mage.constants.CardType; +import mage.constants.Outcome; +import mage.constants.Zone; +import mage.filter.FilterCard; +import mage.filter.common.FilterCreatureCard; +import mage.game.Game; +import mage.players.Player; +import mage.target.common.TargetCardInYourGraveyard; +import mage.target.common.TargetControlledCreaturePermanent; + +import java.util.UUID; + +import static mage.filter.StaticFilters.FILTER_CONTROLLED_CREATURE_SHORT_TEXT; + +/** + * @author TheElk801 + */ +public final class BloodForBones extends CardImpl { + + public BloodForBones(UUID ownerId, CardSetInfo setInfo) { + super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{3}{B}"); + + // As an additional cost to cast this spell, sacrifice a creature. + this.getSpellAbility().addCost(new SacrificeTargetCost( + new TargetControlledCreaturePermanent(FILTER_CONTROLLED_CREATURE_SHORT_TEXT) + )); + + // Return a creature card from your graveyard to the battlefield, then return another creature card from your graveyard to your hand. + this.getSpellAbility().addEffect(new BloodForBonesEffect()); + } + + private BloodForBones(final BloodForBones card) { + super(card); + } + + @Override + public BloodForBones copy() { + return new BloodForBones(this); + } +} + +class BloodForBonesEffect extends OneShotEffect { + + private static final FilterCard filter + = new FilterCreatureCard("creature card in your graveyard (to put onto the battlefield"); + private static final FilterCard filter2 + = new FilterCreatureCard("creature card in your graveyard (to put into your hand"); + + BloodForBonesEffect() { + super(Outcome.Benefit); + staticText = "Return a creature card from your graveyard to the battlefield, " + + "then return another creature card from your graveyard to your hand."; + } + + private BloodForBonesEffect(final BloodForBonesEffect effect) { + super(effect); + } + + @Override + public BloodForBonesEffect copy() { + return new BloodForBonesEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + Player player = game.getPlayer(source.getControllerId()); + if (player == null || player.getGraveyard().getCards(game).stream().noneMatch(Card::isCreature)) { + return false; + } + TargetCardInYourGraveyard target = new TargetCardInYourGraveyard(filter); + if (player.choose(outcome, player.getGraveyard(), target, game)) { + player.moveCards(new CardsImpl(target.getTargets()), Zone.BATTLEFIELD, source, game); + } + if (player.getGraveyard().getCards(game).stream().noneMatch(Card::isCreature)) { + return true; + } + target = new TargetCardInYourGraveyard(filter2); + if (player.choose(outcome, player.getGraveyard(), target, game)) { + player.moveCards(new CardsImpl(target.getTargets()), Zone.HAND, source, game); + } + return true; + } +} \ No newline at end of file diff --git a/Mage.Sets/src/mage/sets/CoreSet2020.java b/Mage.Sets/src/mage/sets/CoreSet2020.java index a15e8a22ca1..0f595c2cd02 100644 --- a/Mage.Sets/src/mage/sets/CoreSet2020.java +++ b/Mage.Sets/src/mage/sets/CoreSet2020.java @@ -52,6 +52,7 @@ public final class CoreSet2020 extends ExpansionSet { cards.add(new SetCardInfo("Bishop of Wings", 8, Rarity.RARE, mage.cards.b.BishopOfWings.class)); cards.add(new SetCardInfo("Blightbeetle", 87, Rarity.UNCOMMON, mage.cards.b.Blightbeetle.class)); cards.add(new SetCardInfo("Blood Burglar", 88, Rarity.COMMON, mage.cards.b.BloodBurglar.class)); + cards.add(new SetCardInfo("Blood for Bones", 89, Rarity.UNCOMMON, mage.cards.b.BloodForBones.class)); cards.add(new SetCardInfo("Bloodfell Caves", 242, Rarity.COMMON, mage.cards.b.BloodfellCaves.class)); cards.add(new SetCardInfo("Bloodthirsty Aerialist", 91, Rarity.UNCOMMON, mage.cards.b.BloodthirstyAerialist.class)); cards.add(new SetCardInfo("Blossoming Sands", 243, Rarity.COMMON, mage.cards.b.BlossomingSands.class));