forked from External/mage
introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements
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47 changed files with 132 additions and 96 deletions
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@ -2173,7 +2173,7 @@ public final class GamePanel extends javax.swing.JPanel {
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choices,
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this.chosenHandKey);
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if (newChosenHandKey != null && newChosenHandKey.length() > 0) {
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if (newChosenHandKey != null && !newChosenHandKey.isEmpty()) {
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this.chosenHandKey = newChosenHandKey;
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CardsView cards = handCards.get(chosenHandKey);
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handContainer.loadCards(cards, bigCard, gameId);
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