[BFZ] Some fixes to tooltip texts. Some minor bugs fixed.

This commit is contained in:
LevelX2 2015-09-19 10:42:36 +02:00
parent 1708a49d37
commit f18b29bec9
26 changed files with 104 additions and 384 deletions

View file

@ -1,16 +1,16 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
@ -20,20 +20,19 @@
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
import mage.util.CardUtil;
@ -78,7 +77,7 @@ public class DrawCardSourceControllerEffect extends OneShotEffect {
private void setText() {
StringBuilder sb = new StringBuilder();
boolean oneCard = (amount instanceof StaticValue && amount.calculate(null, null, this) == 1)
|| amount instanceof PermanentsOnBattlefieldCount || amount.toString().equals("1");
|| amount instanceof PermanentsOnBattlefieldCount || amount.toString().equals("1");
sb.append("draw ").append(oneCard ? "a" : CardUtil.numberToText(amount.toString())).append(" card");
if (!oneCard) {
sb.append("s");
@ -91,5 +90,4 @@ public class DrawCardSourceControllerEffect extends OneShotEffect {
staticText = sb.toString();
}
}