forked from External/mage
GUI: reworked battlefield panels to use layouts and dynamic settings (no needs in NetBeans to modify it, no needs in size calculations, improved positions and sizes, deleted outdated code);
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546fc1ed9a
commit
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9 changed files with 98 additions and 728 deletions
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@ -11,7 +11,6 @@ import mage.client.util.audio.AudioManager;
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import mage.constants.TurnPhase;
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import javax.swing.*;
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import javax.swing.border.EmptyBorder;
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import java.awt.*;
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import java.awt.event.*;
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import java.util.ArrayList;
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@ -22,7 +21,7 @@ import static mage.client.game.FeedbackPanel.FeedbackMode.QUESTION;
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import static mage.constants.PlayerAction.*;
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/**
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* Panel with buttons that copy the state of feedback panel.
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* Game GUI: helper component for feedback panel - implements all feedback logic here
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*
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* @author ayrat, JayDi85
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*/
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@ -32,8 +31,7 @@ public class HelperPanel extends JPanel {
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private javax.swing.JButton btnRight;
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private javax.swing.JButton btnSpecial;
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private javax.swing.JButton btnUndo;
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//private javax.swing.JButton btnEndTurn;
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//private javax.swing.JButton btnStopTimer;
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private JScrollPane textAreaScrollPane;
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private MageTextArea dialogTextArea;
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JPanel mainPanel;
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@ -104,11 +102,6 @@ public class HelperPanel extends JPanel {
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textAreaScrollPane.setMaximumSize(new Dimension(getParent().getWidth(), GUISizeHelper.gameFeedbackPanelMaxHeight));
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textAreaScrollPane.setPreferredSize(new Dimension(getParent().getWidth(), GUISizeHelper.gameFeedbackPanelMaxHeight));
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// dialogTextArea.setMaximumSize(new Dimension(getParent().getWidth(), Integer.MAX_VALUE));
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// dialogTextArea.setPreferredSize(new Dimension(getParent().getWidth(), GUISizeHelper.gameDialogAreaTextHeight));
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// buttonContainer.setPreferredSize(new Dimension(getParent().getWidth(), GUISizeHelper.gameDialogButtonHeight + 4));
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// buttonContainer.setMinimumSize(new Dimension(160, GUISizeHelper.gameDialogButtonHeight + 20));
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// buttonContainer.setMaximumSize(new Dimension(Integer.MAX_VALUE, GUISizeHelper.gameDialogButtonHeight + 4));
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btnLeft.setFont(GUISizeHelper.gameFeedbackPanelFont);
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btnRight.setFont(GUISizeHelper.gameFeedbackPanelFont);
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btnSpecial.setFont(GUISizeHelper.gameFeedbackPanelFont);
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@ -127,13 +120,13 @@ public class HelperPanel extends JPanel {
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private void initComponents() {
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initPopupMenuTriggerOrder();
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this.setBorder(new EmptyBorder(5, 5, 5, 5));
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this.setLayout(new GridLayout(0, 1));
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this.setLayout(new BorderLayout());
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this.setOpaque(false);
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mainPanel = new JPanel();
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mainPanel.setLayout(new GridLayout(0, 1));
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mainPanel.setOpaque(false);
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this.add(mainPanel);
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this.add(mainPanel, BorderLayout.CENTER);
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dialogTextArea = new MageTextArea();
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dialogTextArea.setText("<Empty>");
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@ -419,6 +412,7 @@ public class HelperPanel extends JPanel {
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int constGridSizeW = buttons.size() * constButtonSizeW + BUTTONS_H_GAP * (buttons.size() - 1);
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int constGridSizeH = Math.round(GUISizeHelper.gameFeedbackPanelButtonHeight * 150 / 100);
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// TODO: remove due gui scale and user customizable settings?
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if (needButtonSizeW < constButtonSizeW) {
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// same size mode (grid)
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GridLayout gl = new GridLayout(1, buttons.size(), BUTTONS_H_GAP, 0);
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