Added possibility that opponent can activate activateted ability to activatedAbility. Minor changes.

This commit is contained in:
LevelX2 2013-01-31 21:56:11 +01:00
parent 90e4c74a4d
commit eff6ea131f
4 changed files with 22 additions and 5 deletions

View file

@ -54,6 +54,8 @@ import mage.target.Target;
public abstract class ActivatedAbilityImpl<T extends ActivatedAbilityImpl<T>> extends AbilityImpl<T> implements ActivatedAbility {
protected TimingRule timing = TimingRule.INSTANT;
protected boolean onlyOpponentCanActivate = false;
protected UUID activatorId;
protected ActivatedAbilityImpl(AbilityType abilityType, Zone zone) {
super(abilityType, zone);
@ -62,6 +64,8 @@ public abstract class ActivatedAbilityImpl<T extends ActivatedAbilityImpl<T>> ex
public ActivatedAbilityImpl(ActivatedAbilityImpl ability) {
super(ability);
timing = ability.timing;
onlyOpponentCanActivate = ability.onlyOpponentCanActivate;
activatorId = ability.activatorId;
}
public ActivatedAbilityImpl(Zone zone) {
@ -152,12 +156,14 @@ public abstract class ActivatedAbilityImpl<T extends ActivatedAbilityImpl<T>> ex
@Override
public boolean canActivate(UUID playerId, Game game) {
//20091005 - 602.2
if (!controlsAbility(playerId, game)) {
if ((!onlyOpponentCanActivate && !controlsAbility(playerId, game)) ||
(onlyOpponentCanActivate && !game.getOpponents(controllerId).contains(playerId))) {
return false;
}
//20091005 - 602.5d/602.5e
if (timing == TimingRule.INSTANT || game.canPlaySorcery(playerId)) {
if (costs.canPay(sourceId, controllerId, game) && canChooseTarget(game)) {
this.activatorId = playerId;
return true;
}
}
@ -230,4 +236,12 @@ public abstract class ActivatedAbilityImpl<T extends ActivatedAbilityImpl<T>> ex
}
return sb.toString();
}
public void setOnlyOpponentCanActivate(boolean onlyOpponentCanActivate) {
this.onlyOpponentCanActivate = onlyOpponentCanActivate;
}
public UUID getActivatorId() {
return this.activatorId;
}
}