Clean up the deprecated moveCards methods in Player

This commit is contained in:
Samuel Sandeen 2016-09-03 20:04:12 -04:00
parent bec11804f5
commit ef5ed5256a
97 changed files with 108 additions and 200 deletions

View file

@ -3116,55 +3116,6 @@ public abstract class PlayerImpl implements Player, Serializable {
return this.commanderId;
}
@Override
public boolean moveCards(Cards cards, Zone fromZone, Zone toZone, Ability source, Game game) {
if (cards.isEmpty()) {
return true;
}
Set<Card> cardList = new HashSet<>();
for (UUID cardId : cards) {
fromZone = game.getState().getZone(cardId);
if (Zone.BATTLEFIELD.equals(fromZone)) {
Permanent permanent = game.getPermanent(cardId);
if (permanent != null) {
cardList.add(permanent);
}
} else {
Card card = game.getCard(cardId);
if (card == null) {
Spell spell = game.getState().getStack().getSpell(cardId);
if (spell != null) {
if (!spell.isCopy()) {
card = spell.getCard();
} else {
// If a spell is returned to its owner's hand, it's removed from the stack and thus will not resolve
game.getStack().remove(spell);
game.informPlayers(spell.getLogName() + " was removed from the stack");
}
}
}
if (card != null) {
cardList.add(card);
}
}
}
return moveCards(cardList, toZone, source, game);
}
@Override
public boolean moveCards(Card card, Zone fromZone, Zone toZone, Ability source, Game game) {
Set<Card> cardList = new HashSet<>();
if (card != null) {
cardList.add(card);
}
return moveCards(cardList, toZone, source, game);
}
@Override
public boolean moveCards(Set<Card> cards, Zone fromZone, Zone toZone, Ability source, Game game) {
return moveCards(cards, toZone, source, game);
}
@Override
public boolean moveCards(Card card, Zone toZone, Ability source, Game game) {
return moveCards(card, toZone, source, game, false, false, false, null);