From ef158d95b9e33fd2b377f782eda4046b1197a949 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Wed, 30 Aug 2017 00:52:53 +0200 Subject: [PATCH] * Omen Machine - Fixed interaction with Fuse cards (fixes #2233). --- Mage.Sets/src/mage/cards/o/OmenMachine.java | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/Mage.Sets/src/mage/cards/o/OmenMachine.java b/Mage.Sets/src/mage/cards/o/OmenMachine.java index ce60b360c8d..bd9cc8e6829 100644 --- a/Mage.Sets/src/mage/cards/o/OmenMachine.java +++ b/Mage.Sets/src/mage/cards/o/OmenMachine.java @@ -53,7 +53,7 @@ import mage.players.Player; public class OmenMachine extends CardImpl { public OmenMachine(UUID ownerId, CardSetInfo setInfo) { - super(ownerId,setInfo,new CardType[]{CardType.ARTIFACT},"{6}"); + super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{6}"); // Players can't draw cards. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new OmenMachineEffect())); @@ -126,9 +126,7 @@ class OmenMachineEffect2 extends OneShotEffect { if (card.isLand()) { player.moveCards(card, Zone.BATTLEFIELD, source, game); } else { - if (card.getSpellAbility().canChooseTarget(game)) { - player.cast(card.getSpellAbility(), game, true); - } + player.cast(card.getSpellAbility(), game, true); } } return true;