forked from External/mage
refactor: common logic for "at..." triggered abilities (#13045)
* add new common framework for at step triggered abilities * move postcombat main and second main triggers to it * update draw step triggers * refactor BeginningOfCombatTriggeredAbility * refactor BeginningOfFirstMainTriggeredAbility * move Pronoun to constants package * cleanup some cards to use simpler constructors * package reorganization
This commit is contained in:
parent
c9cc398b48
commit
eee0fee79e
329 changed files with 1149 additions and 1331 deletions
|
|
@ -0,0 +1,101 @@
|
|||
package mage.abilities.triggers;
|
||||
|
||||
import mage.abilities.effects.Effect;
|
||||
import mage.constants.TargetController;
|
||||
import mage.constants.WatcherScope;
|
||||
import mage.constants.Zone;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.watchers.Watcher;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public class BeginningOfSecondMainTriggeredAbility extends AtStepTriggeredAbility {
|
||||
|
||||
/**
|
||||
* At the beginning of your second main phase
|
||||
*/
|
||||
public BeginningOfSecondMainTriggeredAbility(Effect effect, boolean optional) {
|
||||
this(Zone.BATTLEFIELD, TargetController.YOU, effect, optional);
|
||||
}
|
||||
|
||||
public BeginningOfSecondMainTriggeredAbility(Zone zone, TargetController targetController, Effect effect, boolean optional) {
|
||||
super(zone, targetController, effect, optional);
|
||||
setTriggerPhrase(generateTriggerPhrase());
|
||||
this.addWatcher(new MainPhaseWatcher());
|
||||
}
|
||||
|
||||
protected BeginningOfSecondMainTriggeredAbility(final BeginningOfSecondMainTriggeredAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BeginningOfSecondMainTriggeredAbility copy() {
|
||||
return new BeginningOfSecondMainTriggeredAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
||||
switch (event.getType()) {
|
||||
case PRECOMBAT_MAIN_PHASE_PRE:
|
||||
case POSTCOMBAT_MAIN_PHASE_PRE:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
return MainPhaseWatcher.checkCount(game) && super.checkTrigger(event, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected String generateTriggerPhrase() {
|
||||
switch (targetController) {
|
||||
case YOU:
|
||||
return "At the beginning of your second main phase, ";
|
||||
case OPPONENT:
|
||||
return "At the beginning of each opponent's second main phase, ";
|
||||
case ANY:
|
||||
return "At the beginning of each player's second main phase, ";
|
||||
case ENCHANTED:
|
||||
return "At the beginning of enchanted player's second main phase, ";
|
||||
default:
|
||||
throw new UnsupportedOperationException("Unsupported TargetController in BeginningOfSecondMainTriggeredAbility: " + targetController);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class MainPhaseWatcher extends Watcher {
|
||||
|
||||
private int mainPhaseCount = 0;
|
||||
|
||||
MainPhaseWatcher() {
|
||||
super(WatcherScope.GAME);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void watch(GameEvent event, Game game) {
|
||||
switch (event.getType()) {
|
||||
case PRECOMBAT_MAIN_PHASE_PRE:
|
||||
case POSTCOMBAT_MAIN_PHASE_PRE:
|
||||
mainPhaseCount++;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
super.reset();
|
||||
this.mainPhaseCount = 0;
|
||||
}
|
||||
|
||||
static boolean checkCount(Game game) {
|
||||
return game
|
||||
.getState()
|
||||
.getWatcher(MainPhaseWatcher.class)
|
||||
.mainPhaseCount == 2;
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue