* Fixed a bug were abilities could trigger when a permanent was moved to graveyard but the triggering ability from the moved permanent were removed at that time.

This commit is contained in:
LevelX2 2016-01-30 01:15:34 +01:00
parent bb9dd1600e
commit ee6aa7a1e2
2 changed files with 26 additions and 29 deletions

View file

@ -637,10 +637,8 @@ public abstract class AbilityImpl implements Ability {
public void setSourceId(UUID sourceId) {
if (this.sourceId == null) {
this.sourceId = sourceId;
} else {
if (!(this instanceof MageSingleton)) {
this.sourceId = sourceId;
}
} else if (!(this instanceof MageSingleton)) {
this.sourceId = sourceId;
}
if (subAbilities != null) {
for (Ability subAbility : subAbilities) {
@ -970,10 +968,13 @@ public abstract class AbilityImpl implements Ability {
object = game.getObject(getSourceId());
}
}
if (object != null && !object.getAbilities().contains(this)) {
if (object != null) {
if (object instanceof Permanent) {
return false;
} else {
if (!((Permanent) object).getAbilities(game).contains(this)) {
return false;
}
return ((Permanent) object).isPhasedIn();
} else if (!object.getAbilities().contains(this)) {
// check if it's an ability that is temporary gained to a card
Abilities<Ability> otherAbilities = game.getState().getAllOtherAbilities(this.getSourceId());
if (otherAbilities == null || !otherAbilities.contains(this)) {
@ -981,9 +982,6 @@ public abstract class AbilityImpl implements Ability {
}
}
}
if (object instanceof Permanent) {
return ((Permanent) object).isPhasedIn();
}
return true;
}
@ -1060,18 +1058,16 @@ public abstract class AbilityImpl implements Ability {
} else {
sb.append(GameLog.getColoredObjectIdName(object));
}
} else {
if (object instanceof Spell) {
Spell spell = (Spell) object;
String castText = spell.getSpellCastText(game);
sb.append((castText.startsWith("Cast ") ? castText.substring(5) : castText));
if (spell.getFromZone() == Zone.GRAVEYARD) {
sb.append(" from graveyard");
}
sb.append(getOptionalTextSuffix(game, spell));
} else {
sb.append(GameLog.getColoredObjectIdName(object));
} else if (object instanceof Spell) {
Spell spell = (Spell) object;
String castText = spell.getSpellCastText(game);
sb.append((castText.startsWith("Cast ") ? castText.substring(5) : castText));
if (spell.getFromZone() == Zone.GRAVEYARD) {
sb.append(" from graveyard");
}
sb.append(getOptionalTextSuffix(game, spell));
} else {
sb.append(GameLog.getColoredObjectIdName(object));
}
} else {
sb.append("unknown");