[CMR] Implemented Averna, the Chaos Bloom

This commit is contained in:
Evan Kranzler 2020-10-29 08:12:12 -04:00
parent c451436cb7
commit ee03e4e862
4 changed files with 114 additions and 24 deletions

View file

@ -256,6 +256,7 @@ public class GameEvent implements Serializable {
PAID_CUMULATIVE_UPKEEP,
DIDNT_PAY_CUMULATIVE_UPKEEP,
LIFE_PAID,
CASCADE_LAND,
//permanent events
ENTERS_THE_BATTLEFIELD_SELF, /* 616.1a If any of the replacement and/or prevention effects are self-replacement effects (see rule 614.15),
one of them must be chosen. If not, proceed to rule 616.1b. */