Player Panel UI redesign (new icons, new colors, new buttons)

This commit is contained in:
Get 2016-09-18 17:10:54 +03:00
parent 877c4ffa61
commit ed7378da66
21 changed files with 17 additions and 18 deletions

View file

@ -916,33 +916,33 @@ public final class GamePanel extends javax.swing.JPanel {
private void updateSkipButtons(boolean turn, boolean endOfTurn, boolean nextMain, boolean allTurns, boolean stack, boolean endStepBeforeYourStep) {
if (turn) { //F4
btnSkipToNextTurn.setBorder(new LineBorder(Color.red, BORDER_SIZE));
btnSkipToNextTurn.setBorder(new LineBorder(Color.orange, BORDER_SIZE));
} else {
btnSkipToNextTurn.setBorder(new EmptyBorder(BORDER_SIZE, BORDER_SIZE, BORDER_SIZE, BORDER_SIZE));
}
if (endOfTurn) { // F5
btnSkipToEndTurn.setBorder(new LineBorder(Color.red, BORDER_SIZE));
btnSkipToEndTurn.setBorder(new LineBorder(Color.orange, BORDER_SIZE));
} else {
btnSkipToEndTurn.setBorder(new EmptyBorder(BORDER_SIZE, BORDER_SIZE, BORDER_SIZE, BORDER_SIZE));
}
if (nextMain) { // F7
btnSkipToNextMain.setBorder(new LineBorder(Color.red, BORDER_SIZE));
btnSkipToNextMain.setBorder(new LineBorder(Color.orange, BORDER_SIZE));
} else {
btnSkipToNextMain.setBorder(new EmptyBorder(BORDER_SIZE, BORDER_SIZE, BORDER_SIZE, BORDER_SIZE));
}
if (stack) { // F8
btnSkipStack.setBorder(new LineBorder(Color.red, BORDER_SIZE));
btnSkipStack.setBorder(new LineBorder(Color.orange, BORDER_SIZE));
} else {
btnSkipStack.setBorder(new EmptyBorder(BORDER_SIZE, BORDER_SIZE, BORDER_SIZE, BORDER_SIZE));
}
if (allTurns) { // F9
btnSkipToYourTurn.setBorder(new LineBorder(Color.red, BORDER_SIZE));
btnSkipToYourTurn.setBorder(new LineBorder(Color.orange, BORDER_SIZE));
} else {
btnSkipToYourTurn.setBorder(new EmptyBorder(BORDER_SIZE, BORDER_SIZE, BORDER_SIZE, BORDER_SIZE));
}
if (endStepBeforeYourStep) { // F11
btnSkipToEndStepBeforeYourTurn.setBorder(new LineBorder(Color.red, BORDER_SIZE));
btnSkipToEndStepBeforeYourTurn.setBorder(new LineBorder(Color.orange, BORDER_SIZE));
} else {
btnSkipToEndStepBeforeYourTurn.setBorder(new EmptyBorder(BORDER_SIZE, BORDER_SIZE, BORDER_SIZE, BORDER_SIZE));
}