[WHO] Implement Dan Lewis

This commit is contained in:
theelk801 2023-10-15 12:05:38 -04:00
parent a01fd5bb9e
commit eca0c0d91e
3 changed files with 166 additions and 79 deletions

View file

@ -1,27 +1,24 @@
package mage.cards.b;
import java.util.List;
import java.util.UUID;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.StaticAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.continuous.BoostEquippedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterArtifactPermanent;
import mage.filter.predicate.Predicates;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
*
* @author North
*/
public final class BludgeonBrawl extends CardImpl {
@ -30,7 +27,7 @@ public final class BludgeonBrawl extends CardImpl {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}");
// Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's converted mana cost.
this.addAbility(new BludgeonBrawlAbility());
this.addAbility(new SimpleStaticAbility(new BludgeonBrawlEffect()));
}
private BludgeonBrawl(final BludgeonBrawl card) {
@ -43,92 +40,67 @@ public final class BludgeonBrawl extends CardImpl {
}
}
class BludgeonBrawlAbility extends StaticAbility {
class BludgeonBrawlEffect extends ContinuousEffectImpl {
private static final FilterPermanent filter = new FilterArtifactPermanent();
public BludgeonBrawlAbility() {
super(Zone.BATTLEFIELD, new BludgeonBrawlAddSubtypeEffect());
this.addEffect(new BludgeonBrawlGainAbilityEffect());
static {
filter.add(Predicates.not(CardType.CREATURE.getPredicate()));
filter.add(Predicates.not(SubType.EQUIPMENT.getPredicate()));
}
private BludgeonBrawlAbility(final BludgeonBrawlAbility ability) {
super(ability);
public BludgeonBrawlEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "each noncreature, non-Equipment artifact is an Equipment with equip {X} " +
"and “Equipped creature gets +X/+0,” where X is that artifacts mana value.";
}
@Override
public BludgeonBrawlAbility copy() {
return new BludgeonBrawlAbility(this);
}
@Override
public String getRule() {
return "Each noncreature, non-Equipment artifact is an Equipment with equip {X} and \"Equipped creature gets +X/+0,\" where X is that artifact's mana value.";
}
}
class BludgeonBrawlAddSubtypeEffect extends ContinuousEffectImpl {
public BludgeonBrawlAddSubtypeEffect() {
super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Benefit);
}
private BludgeonBrawlAddSubtypeEffect(final BludgeonBrawlAddSubtypeEffect effect) {
private BludgeonBrawlEffect(final BludgeonBrawlEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
FilterArtifactPermanent filter = new FilterArtifactPermanent("noncreature, non-Equipment artifact");
filter.add(Predicates.not(CardType.CREATURE.getPredicate()));
filter.add(Predicates.not(SubType.EQUIPMENT.getPredicate()));
Cards affectedPermanents = new CardsImpl();
List<Permanent> permanents = game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game);
for (Permanent permanent : permanents) {
if (permanent != null) {
permanent.addSubType(game, SubType.EQUIPMENT);
affectedPermanents.add(permanent.getId());
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
if (layer == Layer.TypeChangingEffects_4) {
affectedObjectList.clear();
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source, game)) {
affectedObjectList.add(new MageObjectReference(permanent, game));
}
}
for (MageObjectReference mor : affectedObjectList) {
Permanent permanent = mor.getPermanent(game);
switch (layer) {
case TypeChangingEffects_4:
permanent.addSubType(game, SubType.EQUIPMENT);
break;
case AbilityAddingRemovingEffects_6:
int mv = permanent.getManaValue();
permanent.addAbility(new SimpleStaticAbility(
new BoostEquippedEffect(mv, 0)
), source.getSourceId(), game);
permanent.addAbility(new EquipAbility(mv, false), source.getSourceId(), game);
}
}
game.getState().setValue(source.getSourceId() + "BludgeonBrawlAffectedPermanents", affectedPermanents);
return true;
}
@Override
public BludgeonBrawlAddSubtypeEffect copy() {
return new BludgeonBrawlAddSubtypeEffect(this);
}
}
class BludgeonBrawlGainAbilityEffect extends ContinuousEffectImpl {
public BludgeonBrawlGainAbilityEffect() {
super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
}
private BludgeonBrawlGainAbilityEffect(final BludgeonBrawlGainAbilityEffect effect) {
super(effect);
}
@Override
public BludgeonBrawlGainAbilityEffect copy() {
return new BludgeonBrawlGainAbilityEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Cards permanents = (Cards) game.getState().getValue(source.getSourceId() + "BludgeonBrawlAffectedPermanents");
if (permanents != null) {
for (UUID permanentId : permanents) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null) {
int manaValue = permanent.getManaValue();
permanent.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(manaValue)), source.getSourceId(), game);
permanent.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(manaValue, 0)), source.getSourceId(), game);
}
}
return true;
}
return false;
}
}
@Override
public BludgeonBrawlEffect copy() {
return new BludgeonBrawlEffect(this);
}
@Override
public boolean hasLayer(Layer layer) {
switch (layer) {
case TypeChangingEffects_4:
case AbilityAddingRemovingEffects_6:
return true;
default:
return false;
}
}
}

View file

@ -0,0 +1,114 @@
package mage.cards.d;
import mage.MageInt;
import mage.MageObjectReference;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.continuous.BoostEquippedEffect;
import mage.abilities.keyword.DoctorsCompanionAbility;
import mage.abilities.keyword.EquipAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledArtifactPermanent;
import mage.filter.predicate.Predicates;
import mage.game.Game;
import mage.game.permanent.Permanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class DanLewis extends CardImpl {
public DanLewis(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.supertype.add(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Noncreature, non-Equipment artifacts you control are Equipment in addition to their other types and have "Equipped creature gets +1/+0" and equip {1}.
this.addAbility(new SimpleStaticAbility(new DanLewisEffect()));
// Doctor's companion
this.addAbility(DoctorsCompanionAbility.getInstance());
}
private DanLewis(final DanLewis card) {
super(card);
}
@Override
public DanLewis copy() {
return new DanLewis(this);
}
}
class DanLewisEffect extends ContinuousEffectImpl {
private static final FilterPermanent filter = new FilterControlledArtifactPermanent();
static {
filter.add(Predicates.not(CardType.CREATURE.getPredicate()));
filter.add(Predicates.not(SubType.EQUIPMENT.getPredicate()));
}
public DanLewisEffect() {
super(Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "noncreature, non-Equipment artifacts you control are Equipment " +
"in addition to their other types and have \"Equipped creature gets +1/+0\" and equip {1}";
}
private DanLewisEffect(final DanLewisEffect effect) {
super(effect);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
if (layer == Layer.TypeChangingEffects_4) {
affectedObjectList.clear();
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source, game)) {
affectedObjectList.add(new MageObjectReference(permanent, game));
}
}
for (MageObjectReference mor : affectedObjectList) {
Permanent permanent = mor.getPermanent(game);
switch (layer) {
case TypeChangingEffects_4:
permanent.addSubType(game, SubType.EQUIPMENT);
break;
case AbilityAddingRemovingEffects_6:
permanent.addAbility(new SimpleStaticAbility(
new BoostEquippedEffect(1, 0)
), source.getSourceId(), game);
permanent.addAbility(new EquipAbility(1, false), source.getSourceId(), game);
}
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public DanLewisEffect copy() {
return new DanLewisEffect(this);
}
@Override
public boolean hasLayer(Layer layer) {
switch (layer) {
case TypeChangingEffects_4:
case AbilityAddingRemovingEffects_6:
return true;
default:
return false;
}
}
}

View file

@ -58,6 +58,7 @@ public final class DoctorWho extends ExpansionSet {
cards.add(new SetCardInfo("Cybermen Squadron", 176, Rarity.RARE, mage.cards.c.CybermenSquadron.class));
cards.add(new SetCardInfo("Dalek Drone", 64, Rarity.RARE, mage.cards.d.DalekDrone.class));
cards.add(new SetCardInfo("Dalek Squadron", 65, Rarity.UNCOMMON, mage.cards.d.DalekSquadron.class));
cards.add(new SetCardInfo("Dan Lewis", 78, Rarity.RARE, mage.cards.d.DanLewis.class));
cards.add(new SetCardInfo("Darkwater Catacombs", 269, Rarity.RARE, mage.cards.d.DarkwaterCatacombs.class));
cards.add(new SetCardInfo("Day of Destiny", 206, Rarity.RARE, mage.cards.d.DayOfDestiny.class));
cards.add(new SetCardInfo("Decaying Time Loop", 80, Rarity.UNCOMMON, mage.cards.d.DecayingTimeLoop.class));