forked from External/mage
Fix copying subabilities to no longer duplicate them (#11399)
* Fix Subability copy bug (fix #10526 ) * Cards which copy abilities of other cards should not copy subabilities. * Enable previously-failing tests * Find more addAbility that should be done without subabilities * Add documentation to addAbility function * Add warning about not using basic addAbility when copying from a source * Invert withSubabilities to fromExistingObject
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39 changed files with 83 additions and 40 deletions
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@ -140,8 +140,8 @@ public class CopyTokenFunction {
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// otherwise there are problems to check for created continuous effects to check if
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// the source (the Token) has still this ability
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ability.newOriginalId();
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target.addAbility(ability);
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//Don't re-add subabilities since they've already in sourceObj's abilities list
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target.addAbility(ability, true);
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}
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target.setPower(sourceObj.getPower().getBaseValue());
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@ -152,7 +152,6 @@ public class CopyTokenFunction {
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private Token from(Card source, Game game, Spell spell) {
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apply(source, game);
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// token's ZCC must be synced with original card to keep abilities settings
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// Example: kicker ability and kicked status
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if (spell != null) {
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