forked from External/mage
Fix copying subabilities to no longer duplicate them (#11399)
* Fix Subability copy bug (fix #10526 ) * Cards which copy abilities of other cards should not copy subabilities. * Enable previously-failing tests * Find more addAbility that should be done without subabilities * Add documentation to addAbility function * Add warning about not using basic addAbility when copying from a source * Invert withSubabilities to fromExistingObject
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39 changed files with 83 additions and 40 deletions
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@ -218,6 +218,7 @@ public interface Permanent extends Card, Controllable {
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* @return can be null for exists abilities
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*/
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Ability addAbility(Ability ability, UUID sourceId, Game game);
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Ability addAbility(Ability ability, UUID sourceId, Game game, boolean fromExistingObject);
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void removeAllAbilities(UUID sourceId, Game game);
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