Fix copying subabilities to no longer duplicate them (#11399)

* Fix Subability copy bug (fix #10526 )

* Cards which copy abilities of other cards should not copy subabilities.

* Enable previously-failing tests

* Find more addAbility that should be done without subabilities

* Add documentation to addAbility function

* Add warning about not using basic addAbility when copying from a source

* Invert withSubabilities to fromExistingObject
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ssk97 2023-11-12 16:57:39 -08:00 committed by GitHub
parent 3972e80860
commit ec4c79e0e0
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39 changed files with 83 additions and 40 deletions

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@ -218,6 +218,7 @@ public interface Permanent extends Card, Controllable {
* @return can be null for exists abilities
*/
Ability addAbility(Ability ability, UUID sourceId, Game game);
Ability addAbility(Ability ability, UUID sourceId, Game game, boolean fromExistingObject);
void removeAllAbilities(UUID sourceId, Game game);