forked from External/mage
[TDM] change Mistrise Village effect duration to end of turn and add discard logic
* effect now has end of turn duration and is discarded after resolving the next spell
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parent
b8504d56f2
commit
ec2c7e6ad6
2 changed files with 58 additions and 34 deletions
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@ -1,25 +1,22 @@
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package mage.cards.m;
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import mage.abilities.Ability;
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import mage.abilities.common.CantBeCounteredSourceAbility;
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import mage.abilities.common.EntersBattlefieldTappedUnlessAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.condition.common.YouControlPermanentCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AddContinuousEffectToGame;
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import mage.abilities.mana.BlueManaAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.*;
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import mage.filter.common.FilterLandPermanent;
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import mage.filter.predicate.Predicates;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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import mage.watchers.common.SpellsCastWatcher;
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@ -68,12 +65,12 @@ public final class MistriseVillage extends CardImpl {
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}
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}
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class MistriseCantBeCounteredEffect extends ContinuousRuleModifyingEffectImpl {
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class MistriseCantBeCounteredEffect extends ContinuousEffectImpl {
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private int spellsCastThisTurn;
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public MistriseCantBeCounteredEffect() {
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super(Duration.OneUse, Outcome.Benefit, false, true);
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super(Duration.EndOfTurn, Layer.RulesEffects, SubLayer.NA, Outcome.Benefit);
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staticText = "the next spell you cast this turn can't be countered";
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}
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@ -87,11 +84,6 @@ class MistriseCantBeCounteredEffect extends ContinuousRuleModifyingEffectImpl {
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return new MistriseCantBeCounteredEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.COUNTER;
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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@ -102,27 +94,27 @@ class MistriseCantBeCounteredEffect extends ContinuousRuleModifyingEffectImpl {
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}
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@Override
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public String getInfoMessage(Ability source, GameEvent event, Game game) {
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StackObject sourceObject = game.getStack().getStackObject(event.getSourceId());
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StackObject targetObject = game.getStack().getStackObject(event.getTargetId());
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if (sourceObject != null && targetObject != null) {
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return targetObject.getName() + " cannot be countered by " + sourceObject.getName();
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}
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return staticText;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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Spell spell = game.getStack().getSpell(event.getTargetId());
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public boolean apply(Game game, Ability source) {
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SpellsCastWatcher watcher = game.getState().getWatcher(SpellsCastWatcher.class);
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if (spell == null || !spell.isControlledBy(source.getControllerId()) || watcher == null) {
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if (watcher == null) {
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return false;
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}
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List<Spell> spellsCast = watcher.getSpellsCastThisTurn(source.getControllerId());
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for (int i = 0; i < spellsCast.size(); i++) {
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if (i == spellsCastThisTurn && spellsCast.get(i).getId().equals(spell.getId())) {
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discard();
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return true;
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if (game.getStack().isEmpty() && watcher.getSpellsCastThisTurn(source.getControllerId()).size() >= spellsCastThisTurn + 1) {
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discard();
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return false;
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}
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for (StackObject stackObject : game.getStack()) {
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if (!(stackObject instanceof Spell) || !stackObject.isControlledBy(source.getControllerId())) {
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continue;
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}
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Spell spell = (Spell) stackObject;
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List<Spell> spellsCast = watcher.getSpellsCastThisTurn(source.getControllerId());
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for (int i = 0; i < spellsCast.size(); i++) {
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if (i == spellsCastThisTurn && spellsCast.get(i).getId().equals(spell.getId())) {
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game.getState().addOtherAbility(spell.getCard(), new CantBeCounteredSourceAbility());
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return true;
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}
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}
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}
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return false;
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@ -137,7 +137,7 @@ public class MistriseVillageTest extends CardTestPlayerBase {
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, AETHER_SPELLBOMB);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, FORCE_OF_NEGATION, AETHER_SPELLBOMB); // Successful counter
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setStopAt(1, PhaseStep.END_TURN);
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setStopAt(2, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, NARSET_PARTER_OF_VEILS, 1);
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@ -162,7 +162,6 @@ public class MistriseVillageTest extends CardTestPlayerBase {
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, NARSET_PARTER_OF_VEILS);
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checkPlayableAbility("cast force", 1, PhaseStep.PRECOMBAT_MAIN, playerB, "Cast Force", true);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, FORCE_OF_NEGATION, NARSET_PARTER_OF_VEILS); // Fail to counter
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setChoice(playerB, "Cast with no alternative cost");
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, playerA);
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@ -182,4 +181,37 @@ public class MistriseVillageTest extends CardTestPlayerBase {
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assertGraveyardCount(playerB, FORCE_OF_NEGATION, 2);
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assertPermanentCount(playerA, AETHER_SPELLBOMB, 1);
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}
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@Test
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public void testCastingMultipleSpells() {
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setStrictChooseMode(true);
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skipInitShuffling();
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addCard(Zone.BATTLEFIELD, playerA, MISTRISE,2);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 13);
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addCard(Zone.HAND, playerA, NARSET_PARTER_OF_VEILS);
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addCard(Zone.HAND, playerA, "Hieroglyphic Illumination");
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addCard(Zone.BATTLEFIELD, playerB, "Island", 6);
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addCard(Zone.HAND, playerB, FORCE_OF_NEGATION, 2);
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addCard(Zone.LIBRARY, playerA, AETHER_SPELLBOMB);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{U}, {T}"); // Activate mistrise
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, 2);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, NARSET_PARTER_OF_VEILS);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Hieroglyphic Illumination");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, FORCE_OF_NEGATION, NARSET_PARTER_OF_VEILS); // Fail to counter
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setChoice(playerB, "Cast with no alternative cost");
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN, playerA);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, AETHER_SPELLBOMB);
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, FORCE_OF_NEGATION, AETHER_SPELLBOMB); // Successful counter
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setStopAt(2, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, NARSET_PARTER_OF_VEILS, 1);
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assertGraveyardCount(playerB, FORCE_OF_NEGATION, 2);
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assertExileCount(playerA, AETHER_SPELLBOMB, 1);
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}
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}
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