From ec209e780662fd4ecbb7c37fdac7db1b92bc33f3 Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Mon, 8 Apr 2019 08:25:04 -0400 Subject: [PATCH] fixed Widespread Brutality not dealing the correct amount of damage --- Mage.Sets/src/mage/cards/w/WidespreadBrutality.java | 1 + 1 file changed, 1 insertion(+) diff --git a/Mage.Sets/src/mage/cards/w/WidespreadBrutality.java b/Mage.Sets/src/mage/cards/w/WidespreadBrutality.java index 7be9d81e316..b6ed256c622 100644 --- a/Mage.Sets/src/mage/cards/w/WidespreadBrutality.java +++ b/Mage.Sets/src/mage/cards/w/WidespreadBrutality.java @@ -63,6 +63,7 @@ class WidespreadBrutalityEffect extends OneShotEffect { if (amassedArmy == null) { return false; } + game.applyEffects(); int power = amassedArmy.getPower().getValue(); for (Permanent permanent : game.getBattlefield().getActivePermanents(source.getControllerId(), game)) { if (permanent != null && permanent.isCreature() && !permanent.hasSubtype(SubType.ARMY, game)) {