fixed Council's Judgment choice ambiguity

This commit is contained in:
Evan Kranzler 2018-07-08 10:43:09 -04:00
parent ae6256f653
commit ec08ddf722

View file

@ -1,4 +1,3 @@
package mage.cards.c;
import java.util.HashMap;
@ -28,7 +27,7 @@ import mage.target.common.TargetNonlandPermanent;
public final class CouncilsJudgment extends CardImpl {
public CouncilsJudgment(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.SORCERY},"{1}{W}{W}");
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{W}{W}");
// Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
this.getSpellAbility().addEffect(new CouncilsJudgmentEffect());
@ -89,7 +88,7 @@ class CouncilsJudgmentEffect extends OneShotEffect {
}
chosenCards.put(permanent, 1);
}
game.informPlayers(player.getLogName() + " has chosen: " + permanent.getName());
game.informPlayers(player.getLogName() + " has chosen: " + permanent.getLogName());
}
}
}