Another small fix of Primal Clay showing card types twice.

This commit is contained in:
LevelX2 2013-01-16 14:11:54 +01:00
parent a841f33dba
commit ebd06f03c4

View file

@ -93,10 +93,6 @@ class PrimalClayEffect extends ContinuousEffectImpl<PrimalClayEffect> {
}
switch (layer) {
case TypeChangingEffects_4:
permanent.getCardType().add(CardType.ARTIFACT);
permanent.getCardType().add(CardType.CREATURE);
break;
case PTChangingEffects_7:
if (sublayer.equals(SubLayer.SetPT_7b)) {
if (choice.getChoice().equals("a 3/3 artifact creature")) {