[Client]Improve load cards for graveyard

This commit is contained in:
Plopman 2013-11-28 22:54:40 +01:00
parent 6ad969f735
commit eb0183b79d
2 changed files with 12 additions and 1 deletions

View file

@ -361,6 +361,8 @@ public class PlayerPanelExt extends javax.swing.JPanel {
poison = new ImagePanel(resizedPoison, ImagePanel.ACTUAL);
poison.setToolTipText("Poison");
poison.setOpaque(false);
// Library
r = new Rectangle(19, 19);
libraryLabel.setToolTipText("Library");
Image imageLibrary = ImageHelper.getImageFromResources("/info/library.png");
@ -404,6 +406,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
zonesPanel.setSize(100, 20);
zonesPanel.setLayout(null);
//
image = ImageHelper.getImageFromResources("/info/command_zone.png");
r = new Rectangle(21, 21);
resized = ImageHelper.getResizedImage(BufferedImageBuilder.bufferImage(image, BufferedImage.TYPE_INT_ARGB), r);
@ -675,7 +678,7 @@ public class PlayerPanelExt extends javax.swing.JPanel {
graveyard = new ShowCardsDialog();
}*/
//graveyard.loadCards(player.getName() + " graveyard", player.getGraveyard(), bigCard, Config.dimensions, gameId, false);
DialogManager.getManager(gameId).showGraveyardDialog(CardsViewUtil.convertSimple(player.getGraveyard()), bigCard, gameId);
DialogManager.getManager(gameId).showGraveyardDialog(CardsViewUtil.convertSimple(player.getGraveyard(), MageFrame.getGame(gameId).getLoadedCards()), bigCard, gameId);
}
private void btnCommandZoneActionPerformed(java.awt.event.ActionEvent evt) {