forked from External/mage
Implemented Soul Echo
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Mage.Sets/src/mage/cards/s/SoulEcho.java
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Mage.Sets/src/mage/cards/s/SoulEcho.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.s;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.SourceHasCounterCondition;
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import mage.abilities.decorator.ConditionalOneShotEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.EntersBattlefieldWithXCountersEffect;
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import mage.abilities.effects.common.SacrificeSourceEffect;
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import mage.abilities.effects.common.continuous.DontLoseByZeroOrLessLifeEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.DamageEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author L_J
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*/
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public class SoulEcho extends CardImpl {
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public SoulEcho(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{X}{W}{W}");
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// Soul Echo enters the battlefield with X echo counters on it.
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this.addAbility(new EntersBattlefieldAbility(new EntersBattlefieldWithXCountersEffect(CounterType.ECHO.createInstance())));
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// You don't lose the game for having 0 or less life.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DontLoseByZeroOrLessLifeEffect(Duration.WhileOnBattlefield)));
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// At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it.
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// Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.
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Effect effect = new ConditionalOneShotEffect(new SacrificeSourceEffect(), new SoulEchoOpponentsChoiceEffect(), new SourceHasCounterCondition(CounterType.ECHO, 0, 0), "sacrifice {this} if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from {this} instead");
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Ability ability = new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, effect, TargetController.YOU, false, false);
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ability.addTarget(new TargetOpponent());
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this.addAbility(ability);
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}
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public SoulEcho(final SoulEcho card) {
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super(card);
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}
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@Override
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public SoulEcho copy() {
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return new SoulEcho(this);
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}
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}
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class SoulEchoOpponentsChoiceEffect extends OneShotEffect {
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public SoulEchoOpponentsChoiceEffect() {
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super(Outcome.PreventDamage);
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staticText = "target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from {this} instead";
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}
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public SoulEchoOpponentsChoiceEffect(final SoulEchoOpponentsChoiceEffect effect) {
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super(effect);
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}
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@Override
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public SoulEchoOpponentsChoiceEffect copy() {
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return new SoulEchoOpponentsChoiceEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
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Player controller = game.getPlayer(source.getControllerId());
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Player opponent = game.getPlayer(targetPointer.getFirst(game, source));
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if (controller != null && opponent != null && permanent != null) {
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if (opponent.chooseUse(outcome, "Would you like to have all damage dealt to " + controller.getLogName() + " be decremented from echo counters on " + permanent.getLogName() + " until " + controller.getLogName() + "'s next upkeep instead?", source, game)) {
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game.informPlayers("Until " + controller.getLogName() + "'s next upkeep, for each 1 damage that would be dealt to " + controller.getLogName() + ", an echo counter from " + permanent.getLogName() + " is removed instead");
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game.addEffect(new SoulEchoReplacementEffect(), source);
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}
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return true;
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}
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return false;
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}
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}
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class SoulEchoReplacementEffect extends ReplacementEffectImpl {
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private boolean sameStep = true;
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SoulEchoReplacementEffect() {
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super(Duration.Custom, Outcome.PreventDamage);
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}
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SoulEchoReplacementEffect(final SoulEchoReplacementEffect effect) {
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super(effect);
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}
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@Override
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public boolean isInactive(Ability source, Game game) {
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if (game.getPhase().getStep().getType() == PhaseStep.UPKEEP) {
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if (!sameStep && game.getActivePlayerId().equals(source.getControllerId()) || game.getPlayer(source.getControllerId()).hasReachedNextTurnAfterLeaving()) {
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return true;
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}
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} else {
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sameStep = false;
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}
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return false;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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DamageEvent damageEvent = (DamageEvent) event;
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int damage = damageEvent.getAmount();
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Permanent permanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
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Player controller = game.getPlayer(source.getControllerId());
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if (permanent != null && controller != null) {
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permanent.removeCounters(CounterType.ECHO.createInstance(damage), game);
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game.informPlayers(controller.getLogName() + ": " + damage + " damage replaced with " + permanent.getLogName());
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}
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return true;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == EventType.DAMAGE_PLAYER;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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return event.getTargetId().equals(source.getControllerId());
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}
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@Override
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public SoulEchoReplacementEffect copy() {
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return new SoulEchoReplacementEffect(this);
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}
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}
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