From ea0a677e46bd8bed9608f214043d9890a26ceb1d Mon Sep 17 00:00:00 2001 From: Evan Kranzler Date: Sun, 27 May 2018 22:06:01 -0400 Subject: [PATCH] Fixed Angel of Glory's Rise not bringing back Humans --- Mage.Sets/src/mage/cards/a/AngelOfGlorysRise.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/a/AngelOfGlorysRise.java b/Mage.Sets/src/mage/cards/a/AngelOfGlorysRise.java index 39355c6b025..220642f70f8 100644 --- a/Mage.Sets/src/mage/cards/a/AngelOfGlorysRise.java +++ b/Mage.Sets/src/mage/cards/a/AngelOfGlorysRise.java @@ -103,7 +103,7 @@ class AngelOfGlorysRiseEffect extends OneShotEffect { controller.moveCards(toExile, Zone.EXILED, source, game); FilterCreatureCard filterHuman = new FilterCreatureCard(); filterHuman.add(new SubtypePredicate(SubType.HUMAN)); - controller.moveCards(controller.getGraveyard().getCards(filterHuman, game), Zone.GRAVEYARD, source, game); + controller.moveCards(controller.getGraveyard().getCards(filterHuman, game), Zone.BATTLEFIELD, source, game); } return true; }