Fixed different ZCC in split card's parts (flashback fix, see 95075cf33e);

Improve moveToZone code and fixed some cards with wrong commands queue (e.g. directly removes card from zone and then calls moveToZone again);
This commit is contained in:
Oleg Agafonov 2020-06-04 23:47:50 +04:00
parent f010454cb2
commit e95ae2675b
21 changed files with 116 additions and 36 deletions

View file

@ -691,6 +691,8 @@ public abstract class PlayerImpl implements Player, Serializable {
return false;
}
library.remove(card.getId(), game);
// must return true all the time (some cards can be removed directly from library, see getLibrary().removeFromTop)
// TODO: replace removeFromTop logic to normal with moveToZone
return true;
}
@ -919,8 +921,7 @@ public abstract class PlayerImpl implements Player, Serializable {
@Override
public boolean removeFromGraveyard(Card card, Game game) {
this.graveyard.remove(card);
return true;
return this.graveyard.remove(card);
}
@Override