forked from External/mage
[EOE] some text fixes
This commit is contained in:
parent
02119d2cb3
commit
e949870bc7
72 changed files with 94 additions and 93 deletions
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@ -36,7 +36,7 @@ public final class AdelineResplendentCathar extends CardImpl {
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// Adeline, Resplendent Cathar's power is equal to the number of creatures you control.
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// Adeline, Resplendent Cathar's power is equal to the number of creatures you control.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerSourceEffect(
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerSourceEffect(
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CreaturesYouControlCount.instance)).addHint(CreaturesYouControlHint.instance)
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CreaturesYouControlCount.PLURAL)).addHint(CreaturesYouControlHint.instance)
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);
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);
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// Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
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// Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
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@ -110,7 +110,7 @@ class AjaniNacatlAvengerZeroEffect extends OneShotEffect {
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}
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}
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ReflexiveTriggeredAbility reflexive = new ReflexiveTriggeredAbility(
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ReflexiveTriggeredAbility reflexive = new ReflexiveTriggeredAbility(
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new DamageTargetEffect(CreaturesYouControlCount.instance),
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new DamageTargetEffect(CreaturesYouControlCount.PLURAL),
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false,
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false,
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"When you do, if you control a red permanent other than {this}, "
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"When you do, if you control a red permanent other than {this}, "
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+ "he deals damage equal to the number of creatures you control to any target.",
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+ "he deals damage equal to the number of creatures you control to any target.",
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@ -31,7 +31,7 @@ public final class AjaniWiseCounselor extends CardImpl {
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this.setStartingLoyalty(5);
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this.setStartingLoyalty(5);
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// +2: You gain 1 life for each creature you control.
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// +2: You gain 1 life for each creature you control.
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this.addAbility(new LoyaltyAbility(new GainLifeEffect(CreaturesYouControlCount.instance)
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this.addAbility(new LoyaltyAbility(new GainLifeEffect(CreaturesYouControlCount.PLURAL)
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.setText("you gain 1 life for each creature you control"), 2));
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.setText("you gain 1 life for each creature you control"), 2));
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// −3: Creatures you control get +2/+2 until end of turn.
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// −3: Creatures you control get +2/+2 until end of turn.
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@ -27,7 +27,7 @@ public final class AngelOfRenewal extends CardImpl {
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// Flying
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(FlyingAbility.getInstance());
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// When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
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// When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(CreaturesYouControlCount.instance).setText("you gain 1 life for each creature you control")));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(CreaturesYouControlCount.PLURAL).setText("you gain 1 life for each creature you control")));
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}
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}
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private AngelOfRenewal(final AngelOfRenewal card) {
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private AngelOfRenewal(final AngelOfRenewal card) {
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@ -21,7 +21,7 @@ public final class AngelicExaltation extends CardImpl {
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// Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
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// Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
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this.addAbility(new AttacksAloneControlledTriggeredAbility(
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this.addAbility(new AttacksAloneControlledTriggeredAbility(
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new BoostTargetEffect(CreaturesYouControlCount.instance, CreaturesYouControlCount.instance, Duration.EndOfTurn),
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new BoostTargetEffect(CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL, Duration.EndOfTurn),
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true, false).addHint(CreaturesYouControlHint.instance));
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true, false).addHint(CreaturesYouControlHint.instance));
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}
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}
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@ -32,7 +32,7 @@ public final class AppealAuthority extends SplitCard {
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// Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
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// Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
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getLeftHalfCard().getSpellAbility().addEffect(new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn)
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getLeftHalfCard().getSpellAbility().addEffect(new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn)
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.setText("Until end of turn, target creature gains trample"));
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.setText("Until end of turn, target creature gains trample"));
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getLeftHalfCard().getSpellAbility().addEffect(new BoostTargetEffect(CreaturesYouControlCount.instance, CreaturesYouControlCount.instance, Duration.EndOfTurn)
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getLeftHalfCard().getSpellAbility().addEffect(new BoostTargetEffect(CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL, Duration.EndOfTurn)
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.setText("and gets +X/+X, where X is the number of creatures you control"));
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.setText("and gets +X/+X, where X is the number of creatures you control"));
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getLeftHalfCard().getSpellAbility().addTarget(new TargetCreaturePermanent());
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getLeftHalfCard().getSpellAbility().addTarget(new TargetCreaturePermanent());
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getLeftHalfCard().getSpellAbility().addHint(CreaturesYouControlHint.instance);
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getLeftHalfCard().getSpellAbility().addHint(CreaturesYouControlHint.instance);
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@ -12,7 +12,6 @@ import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.StaticFilters;
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import mage.filter.StaticFilters;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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/**
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*
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*
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@ -26,7 +25,7 @@ public final class AshnodsAltar extends CardImpl {
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// Sacrifice a creature: Add {C}{C}.
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// Sacrifice a creature: Add {C}{C}.
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SacrificeTargetCost cost = new SacrificeTargetCost(StaticFilters.FILTER_PERMANENT_CREATURE);
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SacrificeTargetCost cost = new SacrificeTargetCost(StaticFilters.FILTER_PERMANENT_CREATURE);
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this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD,
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this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD,
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new BasicManaEffect(Mana.ColorlessMana(2), CreaturesYouControlCount.instance),
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new BasicManaEffect(Mana.ColorlessMana(2), CreaturesYouControlCount.PLURAL),
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cost));
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cost));
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}
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}
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@ -18,7 +18,7 @@ public final class BattleHymn extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{R}");
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{R}");
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// Add {R} for each creature you control.
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// Add {R} for each creature you control.
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this.getSpellAbility().addEffect(new DynamicManaEffect(Mana.RedMana(1), CreaturesYouControlCount.instance));
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this.getSpellAbility().addEffect(new DynamicManaEffect(Mana.RedMana(1), CreaturesYouControlCount.SINGULAR));
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}
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}
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private BattleHymn(final BattleHymn card) {
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private BattleHymn(final BattleHymn card) {
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@ -29,7 +29,7 @@ public final class BattleSquadron extends CardImpl {
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(FlyingAbility.getInstance());
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// Battle Squadron's power and toughness are each equal to the number of creatures you control.
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// Battle Squadron's power and toughness are each equal to the number of creatures you control.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.instance))
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.PLURAL))
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.addHint(CreaturesYouControlHint.instance));
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.addHint(CreaturesYouControlHint.instance));
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}
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}
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@ -32,7 +32,7 @@ public final class BurrowguardMentor extends CardImpl {
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// Burrowguard Mentor's power and toughness are each equal to the number of creatures you control.
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// Burrowguard Mentor's power and toughness are each equal to the number of creatures you control.
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this.addAbility(new SimpleStaticAbility(
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this.addAbility(new SimpleStaticAbility(
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Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.instance)
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Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.PLURAL)
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).addHint(CreaturesYouControlHint.instance));
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).addHint(CreaturesYouControlHint.instance));
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}
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}
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@ -28,7 +28,7 @@ public final class CabarettiCharm extends CardImpl {
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// Choose one —
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// Choose one —
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// • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
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// • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
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this.getSpellAbility().addEffect(new DamageTargetEffect(CreaturesYouControlCount.instance)
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this.getSpellAbility().addEffect(new DamageTargetEffect(CreaturesYouControlCount.PLURAL)
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.setText("{this} deals damage equal to the number of creatures you control to target creature or planeswalker"));
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.setText("{this} deals damage equal to the number of creatures you control to target creature or planeswalker"));
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this.getSpellAbility().addTarget(new TargetCreatureOrPlaneswalker());
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this.getSpellAbility().addTarget(new TargetCreatureOrPlaneswalker());
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this.getSpellAbility().addHint(CreaturesYouControlHint.instance);
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this.getSpellAbility().addHint(CreaturesYouControlHint.instance);
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@ -36,7 +36,7 @@ public final class ChancellorOfTheForge extends CardImpl {
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this.addAbility(new ChancellorAbility(new ChancellorOfTheForgeDelayedTriggeredAbility(), abilityText));
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this.addAbility(new ChancellorAbility(new ChancellorOfTheForgeDelayedTriggeredAbility(), abilityText));
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// When Chancellor of the Forge enters the battlefield, create X 1/1 red Goblin creature tokens with haste, where X is the number of creatures you control.
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// When Chancellor of the Forge enters the battlefield, create X 1/1 red Goblin creature tokens with haste, where X is the number of creatures you control.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new PhyrexianGoblinHasteToken(), CreaturesYouControlCount.instance), false)
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new PhyrexianGoblinHasteToken(), CreaturesYouControlCount.PLURAL), false)
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.addHint(CreaturesYouControlHint.instance));
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.addHint(CreaturesYouControlHint.instance));
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}
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}
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@ -23,7 +23,7 @@ public final class ChargeOfTheMites extends CardImpl {
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// Choose one--
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// Choose one--
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// * Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.
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// * Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.
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this.getSpellAbility().addEffect(new DamageTargetEffect(CreaturesYouControlCount.instance)
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this.getSpellAbility().addEffect(new DamageTargetEffect(CreaturesYouControlCount.PLURAL)
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.setText("{this} deals damage equal to the number of creatures you control to target creature or planeswalker"));
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.setText("{this} deals damage equal to the number of creatures you control to target creature or planeswalker"));
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this.getSpellAbility().addTarget(new TargetCreatureOrPlaneswalker());
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this.getSpellAbility().addTarget(new TargetCreatureOrPlaneswalker());
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this.getSpellAbility().addHint(CreaturesYouControlHint.instance);
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this.getSpellAbility().addHint(CreaturesYouControlHint.instance);
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@ -23,7 +23,7 @@ public final class ChorusOfMight extends CardImpl {
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// Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
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// Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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this.getSpellAbility().addEffect(new BoostTargetEffect(CreaturesYouControlCount.instance, CreaturesYouControlCount.instance, Duration.EndOfTurn)
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this.getSpellAbility().addEffect(new BoostTargetEffect(CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL, Duration.EndOfTurn)
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.setText("until end of turn, target creature gets +1/+1 for each creature you control")
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.setText("until end of turn, target creature gets +1/+1 for each creature you control")
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);
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);
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this.getSpellAbility().addEffect(new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn)
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this.getSpellAbility().addEffect(new GainAbilityTargetEffect(TrampleAbility.getInstance(), Duration.EndOfTurn)
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@ -23,7 +23,7 @@ public final class CoordinatedManeuver extends CardImpl {
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// Choose one --
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// Choose one --
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// * Coordinated Maneuver deals damage equal to the number of creatures you control to target creature or planeswalker.
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// * Coordinated Maneuver deals damage equal to the number of creatures you control to target creature or planeswalker.
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this.getSpellAbility().addEffect(new DamageTargetEffect(CreaturesYouControlCount.instance)
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this.getSpellAbility().addEffect(new DamageTargetEffect(CreaturesYouControlCount.PLURAL)
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.setText("{this} deals damage equal to the number of creatures you control to target creature or planeswalker"));
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.setText("{this} deals damage equal to the number of creatures you control to target creature or planeswalker"));
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this.getSpellAbility().addTarget(new TargetCreatureOrPlaneswalker());
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this.getSpellAbility().addTarget(new TargetCreatureOrPlaneswalker());
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this.getSpellAbility().addHint(CreaturesYouControlHint.instance);
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this.getSpellAbility().addHint(CreaturesYouControlHint.instance);
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@ -36,7 +36,7 @@ public final class CourtOfEmbereth extends CardImpl {
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new CreateTokenEffect(new Knight31RedToken())
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new CreateTokenEffect(new Knight31RedToken())
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);
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);
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ability.addEffect(new ConditionalOneShotEffect(
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ability.addEffect(new ConditionalOneShotEffect(
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new DamagePlayersEffect(CreaturesYouControlCount.instance, TargetController.OPPONENT)
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new DamagePlayersEffect(CreaturesYouControlCount.PLURAL, TargetController.OPPONENT)
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.setText("{this} deals X damage to each opponent, where X is the number of creatures you control"),
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.setText("{this} deals X damage to each opponent, where X is the number of creatures you control"),
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MonarchIsSourceControllerCondition.instance
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MonarchIsSourceControllerCondition.instance
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).concatBy("Then"));
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).concatBy("Then"));
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@ -37,7 +37,7 @@ public final class CraterhoofBehemoth extends CardImpl {
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TrampleAbility.getInstance(), Duration.EndOfTurn, StaticFilters.FILTER_CONTROLLED_CREATURES
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TrampleAbility.getInstance(), Duration.EndOfTurn, StaticFilters.FILTER_CONTROLLED_CREATURES
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).setText("creatures you control gain trample"));
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).setText("creatures you control gain trample"));
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ability.addEffect(new BoostControlledEffect(
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ability.addEffect(new BoostControlledEffect(
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CreaturesYouControlCount.instance, CreaturesYouControlCount.instance,
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CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL,
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Duration.EndOfTurn, StaticFilters.FILTER_CONTROLLED_CREATURES, false
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Duration.EndOfTurn, StaticFilters.FILTER_CONTROLLED_CREATURES, false
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).setText("and get +X/+X until end of turn, where X is the number of creatures you control"));
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).setText("and get +X/+X until end of turn, where X is the number of creatures you control"));
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ability.addHint(CreaturesYouControlHint.instance);
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ability.addHint(CreaturesYouControlHint.instance);
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@ -27,7 +27,7 @@ public final class CrusaderOfOdric extends CardImpl {
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this.toughness = new MageInt(0);
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this.toughness = new MageInt(0);
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// Crusader of Odric's power and toughness are each equal to the number of creatures you control.
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// Crusader of Odric's power and toughness are each equal to the number of creatures you control.
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.instance))
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this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.PLURAL))
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.addHint(CreaturesYouControlHint.instance));
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.addHint(CreaturesYouControlHint.instance));
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}
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}
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@ -22,7 +22,7 @@ public final class DenyTheWitch extends CardImpl {
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// Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.
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// Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.
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this.getSpellAbility().addEffect(new CounterTargetEffect().setText("Counter target spell, activated ability, or triggered ability"));
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this.getSpellAbility().addEffect(new CounterTargetEffect().setText("Counter target spell, activated ability, or triggered ability"));
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this.getSpellAbility().addTarget(new TargetStackObject());
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this.getSpellAbility().addTarget(new TargetStackObject());
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this.getSpellAbility().addEffect(new LoseLifeTargetControllerEffect(CreaturesYouControlCount.instance)
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this.getSpellAbility().addEffect(new LoseLifeTargetControllerEffect(CreaturesYouControlCount.PLURAL)
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.setText("Its controller loses life equal to the number of creatures you control"));
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.setText("Its controller loses life equal to the number of creatures you control"));
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this.getSpellAbility().addHint(CreaturesYouControlHint.instance);
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this.getSpellAbility().addHint(CreaturesYouControlHint.instance);
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}
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}
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@ -25,7 +25,7 @@ public final class DwarvenPriest extends CardImpl {
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this.toughness = new MageInt(4);
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this.toughness = new MageInt(4);
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// When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.
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// When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(CreaturesYouControlCount.instance).setText("you gain 1 life for each creature you control")));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(CreaturesYouControlCount.PLURAL).setText("you gain 1 life for each creature you control")));
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}
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}
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private DwarvenPriest(final DwarvenPriest card) {
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private DwarvenPriest(final DwarvenPriest card) {
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@ -2,7 +2,7 @@ package mage.cards.d;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.AttacksWithCreaturesTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.costs.CostImpl;
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@ -51,9 +51,9 @@ public final class DyadrineSynthesisAmalgam extends CardImpl {
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), "with a number of +1/+1 counters on it equal to the amount of mana spent to cast it"));
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), "with a number of +1/+1 counters on it equal to the amount of mana spent to cast it"));
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// Whenever you attack, you may remove a +1/+1 counter from each of two creatures you control. If you do, draw a card and create a 2/2 colorless Robot artifact creature token.
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// Whenever you attack, you may remove a +1/+1 counter from each of two creatures you control. If you do, draw a card and create a 2/2 colorless Robot artifact creature token.
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this.addAbility(new AttacksTriggeredAbility(new DoIfCostPaid(
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this.addAbility(new AttacksWithCreaturesTriggeredAbility(new DoIfCostPaid(
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new DrawCardSourceControllerEffect(1), new DyadrineSynthesisAmalgamCost()
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new DrawCardSourceControllerEffect(1), new DyadrineSynthesisAmalgamCost()
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).addEffect(new CreateTokenEffect(new RobotToken()).concatBy("and"))));
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).addEffect(new CreateTokenEffect(new RobotToken()).concatBy("and")), 1));
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}
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}
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private DyadrineSynthesisAmalgam(final DyadrineSynthesisAmalgam card) {
|
private DyadrineSynthesisAmalgam(final DyadrineSynthesisAmalgam card) {
|
||||||
|
|
|
||||||
|
|
@ -30,7 +30,7 @@ public final class ElderOfLaurels extends CardImpl {
|
||||||
|
|
||||||
// {3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
|
// {3}{G}: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
|
||||||
SimpleActivatedAbility ability = new SimpleActivatedAbility(
|
SimpleActivatedAbility ability = new SimpleActivatedAbility(
|
||||||
new BoostTargetEffect(CreaturesYouControlCount.instance, CreaturesYouControlCount.instance, Duration.EndOfTurn),
|
new BoostTargetEffect(CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL, Duration.EndOfTurn),
|
||||||
new ManaCostsImpl<>("{3}{G}"));
|
new ManaCostsImpl<>("{3}{G}"));
|
||||||
ability.addTarget(new TargetCreaturePermanent());
|
ability.addTarget(new TargetCreaturePermanent());
|
||||||
ability.addHint(CreaturesYouControlHint.instance);
|
ability.addHint(CreaturesYouControlHint.instance);
|
||||||
|
|
|
||||||
|
|
@ -40,7 +40,7 @@ public final class EvendoWakingHaven extends CardImpl {
|
||||||
// STATION 12+
|
// STATION 12+
|
||||||
// {G}, {T}: Add {G} for each creature you control.
|
// {G}, {T}: Add {G} for each creature you control.
|
||||||
Ability ability = new DynamicManaAbility(
|
Ability ability = new DynamicManaAbility(
|
||||||
Mana.GreenMana(1), CreaturesYouControlCount.instance, new ManaCostsImpl<>("{G}")
|
Mana.GreenMana(1), CreaturesYouControlCount.SINGULAR, new ManaCostsImpl<>("{G}")
|
||||||
);
|
);
|
||||||
ability.addCost(new TapSourceCost());
|
ability.addCost(new TapSourceCost());
|
||||||
this.addAbility(new StationLevelAbility(12).withLevelAbility(ability).addHint(CreaturesYouControlHint.instance));
|
this.addAbility(new StationLevelAbility(12).withLevelAbility(ability).addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
|
||||||
|
|
@ -26,8 +26,6 @@ import mage.game.Game;
|
||||||
import mage.game.stack.Spell;
|
import mage.game.stack.Spell;
|
||||||
import mage.target.common.TargetCardInHand;
|
import mage.target.common.TargetCardInHand;
|
||||||
import mage.target.common.TargetCardInLibrary;
|
import mage.target.common.TargetCardInLibrary;
|
||||||
import mage.target.common.TargetControlledCreaturePermanent;
|
|
||||||
import mage.target.common.TargetControlledPermanent;
|
|
||||||
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
|
|
@ -47,7 +45,7 @@ public final class EverythingamajigE extends CardImpl {
|
||||||
// Sacrifice a creature: Add {C}{C} to your mana pool.
|
// Sacrifice a creature: Add {C}{C} to your mana pool.
|
||||||
SacrificeTargetCost cost = new SacrificeTargetCost(StaticFilters.FILTER_PERMANENT_CREATURE);
|
SacrificeTargetCost cost = new SacrificeTargetCost(StaticFilters.FILTER_PERMANENT_CREATURE);
|
||||||
this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD,
|
this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD,
|
||||||
new BasicManaEffect(Mana.ColorlessMana(2), CreaturesYouControlCount.instance),
|
new BasicManaEffect(Mana.ColorlessMana(2), CreaturesYouControlCount.PLURAL),
|
||||||
cost));
|
cost));
|
||||||
|
|
||||||
// Urza's Hot Tub
|
// Urza's Hot Tub
|
||||||
|
|
|
||||||
|
|
@ -14,7 +14,6 @@ import mage.cards.CardSetInfo;
|
||||||
import mage.constants.CardType;
|
import mage.constants.CardType;
|
||||||
import mage.constants.Duration;
|
import mage.constants.Duration;
|
||||||
import mage.constants.SubType;
|
import mage.constants.SubType;
|
||||||
import mage.constants.Zone;
|
|
||||||
import mage.target.common.TargetAnyTarget;
|
import mage.target.common.TargetAnyTarget;
|
||||||
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
@ -33,7 +32,7 @@ public final class FoundryChampion extends CardImpl {
|
||||||
this.toughness = new MageInt(4);
|
this.toughness = new MageInt(4);
|
||||||
|
|
||||||
//When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.
|
//When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.
|
||||||
Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(CreaturesYouControlCount.instance, "it"));
|
Ability ability = new EntersBattlefieldTriggeredAbility(new DamageTargetEffect(CreaturesYouControlCount.PLURAL, "it"));
|
||||||
ability.addTarget(new TargetAnyTarget());
|
ability.addTarget(new TargetAnyTarget());
|
||||||
ability.addHint(CreaturesYouControlHint.instance);
|
ability.addHint(CreaturesYouControlHint.instance);
|
||||||
this.addAbility(ability);
|
this.addAbility(ability);
|
||||||
|
|
|
||||||
|
|
@ -26,7 +26,7 @@ public final class FrontlineRush extends CardImpl {
|
||||||
|
|
||||||
// * Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
|
// * Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
|
||||||
this.getSpellAbility().addMode(new Mode(new BoostTargetEffect(
|
this.getSpellAbility().addMode(new Mode(new BoostTargetEffect(
|
||||||
CreaturesYouControlCount.instance, CreaturesYouControlCount.instance
|
CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL
|
||||||
)).addTarget(new TargetCreaturePermanent()));
|
)).addTarget(new TargetCreaturePermanent()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -22,7 +22,7 @@ public final class GaeasCradle extends CardImpl {
|
||||||
|
|
||||||
// {T}: Add {G} for each creature you control.
|
// {T}: Add {G} for each creature you control.
|
||||||
this.addAbility(new DynamicManaAbility(
|
this.addAbility(new DynamicManaAbility(
|
||||||
Mana.GreenMana(1), CreaturesYouControlCount.instance
|
Mana.GreenMana(1), CreaturesYouControlCount.SINGULAR
|
||||||
).addHint(CreaturesYouControlHint.instance));
|
).addHint(CreaturesYouControlHint.instance));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -33,7 +33,7 @@ public final class GeistHonoredMonk extends CardImpl {
|
||||||
this.addAbility(VigilanceAbility.getInstance());
|
this.addAbility(VigilanceAbility.getInstance());
|
||||||
|
|
||||||
// Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
|
// Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.instance))
|
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.PLURAL))
|
||||||
.addHint(CreaturesYouControlHint.instance));
|
.addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
||||||
// When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.
|
// When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.
|
||||||
|
|
|
||||||
|
|
@ -45,7 +45,7 @@ public final class GeneralLeoCristophe extends CardImpl {
|
||||||
Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect());
|
Ability ability = new EntersBattlefieldTriggeredAbility(new ReturnFromGraveyardToBattlefieldTargetEffect());
|
||||||
ability.addTarget(new TargetCardInYourGraveyard(0, 1, filter));
|
ability.addTarget(new TargetCardInYourGraveyard(0, 1, filter));
|
||||||
ability.addEffect(new AddCountersSourceEffect(
|
ability.addEffect(new AddCountersSourceEffect(
|
||||||
CounterType.P1P1.createInstance(), CreaturesYouControlCount.instance
|
CounterType.P1P1.createInstance(), CreaturesYouControlCount.PLURAL
|
||||||
).setText("Then put a +1/+1 counter on {this} for each creature you control"));
|
).setText("Then put a +1/+1 counter on {this} for each creature you control"));
|
||||||
this.addAbility(ability.addHint(CreaturesYouControlHint.instance));
|
this.addAbility(ability.addHint(CreaturesYouControlHint.instance));
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -23,7 +23,7 @@ public final class GetALegUp extends CardImpl {
|
||||||
|
|
||||||
// Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.
|
// Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.
|
||||||
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
|
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
|
||||||
this.getSpellAbility().addEffect(new BoostTargetEffect(CreaturesYouControlCount.instance, CreaturesYouControlCount.instance, Duration.EndOfTurn)
|
this.getSpellAbility().addEffect(new BoostTargetEffect(CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL, Duration.EndOfTurn)
|
||||||
.setText("until end of turn, target creature gets +1/+1 for each creature you control"));
|
.setText("until end of turn, target creature gets +1/+1 for each creature you control"));
|
||||||
|
|
||||||
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(ReachAbility.getInstance(), Duration.EndOfTurn)
|
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(ReachAbility.getInstance(), Duration.EndOfTurn)
|
||||||
|
|
|
||||||
|
|
@ -63,7 +63,7 @@ class GoblinLyreEffect extends OneShotEffect {
|
||||||
Player opponent = game.getPlayerOrPlaneswalkerController(getTargetPointer().getFirst(game, source));
|
Player opponent = game.getPlayerOrPlaneswalkerController(getTargetPointer().getFirst(game, source));
|
||||||
if (controller != null) {
|
if (controller != null) {
|
||||||
if (controller.flipCoin(source, game, true)) {
|
if (controller.flipCoin(source, game, true)) {
|
||||||
int damage = CreaturesYouControlCount.instance.calculate(game, source, this);
|
int damage = CreaturesYouControlCount.PLURAL.calculate(game, source, this);
|
||||||
if (opponent != null) {
|
if (opponent != null) {
|
||||||
return game.damagePlayerOrPermanent(source.getFirstTarget(), damage, source.getSourceId(), source, game, false, true) > 0;
|
return game.damagePlayerOrPermanent(source.getFirstTarget(), damage, source.getSourceId(), source, game, false, true) > 0;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -21,11 +21,11 @@ public final class HarshSustenance extends CardImpl {
|
||||||
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}{B}");
|
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}{B}");
|
||||||
|
|
||||||
// Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control.
|
// Harsh Sustenance deals X damage to any target and you gain X life, where X is the number of creatures you control.
|
||||||
Effect effect = new DamageTargetEffect(CreaturesYouControlCount.instance);
|
Effect effect = new DamageTargetEffect(CreaturesYouControlCount.PLURAL);
|
||||||
effect.setText("{this} deals X damage to any target");
|
effect.setText("{this} deals X damage to any target");
|
||||||
getSpellAbility().addEffect(effect);
|
getSpellAbility().addEffect(effect);
|
||||||
getSpellAbility().addTarget(new TargetAnyTarget());
|
getSpellAbility().addTarget(new TargetAnyTarget());
|
||||||
effect = new GainLifeEffect(CreaturesYouControlCount.instance);
|
effect = new GainLifeEffect(CreaturesYouControlCount.PLURAL);
|
||||||
effect.setText("and you gain X life, where X is the number of creatures you control");
|
effect.setText("and you gain X life, where X is the number of creatures you control");
|
||||||
getSpellAbility().addEffect(effect);
|
getSpellAbility().addEffect(effect);
|
||||||
getSpellAbility().addHint(CreaturesYouControlHint.instance);
|
getSpellAbility().addHint(CreaturesYouControlHint.instance);
|
||||||
|
|
|
||||||
|
|
@ -22,7 +22,7 @@ import java.util.UUID;
|
||||||
public final class HobbitsSting extends CardImpl {
|
public final class HobbitsSting extends CardImpl {
|
||||||
|
|
||||||
private static final DynamicValue xValue = new AdditiveDynamicValue(
|
private static final DynamicValue xValue = new AdditiveDynamicValue(
|
||||||
CreaturesYouControlCount.instance,
|
CreaturesYouControlCount.PLURAL,
|
||||||
new PermanentsOnBattlefieldCount(new FilterControlledPermanent(SubType.FOOD))
|
new PermanentsOnBattlefieldCount(new FilterControlledPermanent(SubType.FOOD))
|
||||||
);
|
);
|
||||||
private static final Hint hint = new ValueHint("Creatures and Foods you control", xValue);
|
private static final Hint hint = new ValueHint("Creatures and Foods you control", xValue);
|
||||||
|
|
|
||||||
|
|
@ -30,7 +30,7 @@ public final class HornOfValhalla extends AdventureCard {
|
||||||
|
|
||||||
// Equipped creature gets +1/+1 for each creature you control.
|
// Equipped creature gets +1/+1 for each creature you control.
|
||||||
this.addAbility(new SimpleStaticAbility(new BoostEquippedEffect(
|
this.addAbility(new SimpleStaticAbility(new BoostEquippedEffect(
|
||||||
CreaturesYouControlCount.instance, CreaturesYouControlCount.instance
|
CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL
|
||||||
).setText("equipped creature gets +1/+1 for each creature you control")).addHint(CreaturesYouControlHint.instance));
|
).setText("equipped creature gets +1/+1 for each creature you control")).addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
||||||
// Equip {3}
|
// Equip {3}
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
package mage.cards.i;
|
package mage.cards.i;
|
||||||
|
|
||||||
import mage.Mana;
|
import mage.Mana;
|
||||||
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
|
import mage.abilities.dynamicvalue.common.CreaturesYouControlCount;
|
||||||
import mage.abilities.hint.common.CreaturesYouControlHint;
|
import mage.abilities.hint.common.CreaturesYouControlHint;
|
||||||
import mage.abilities.mana.DynamicManaAbility;
|
import mage.abilities.mana.DynamicManaAbility;
|
||||||
import mage.abilities.mana.GreenManaAbility;
|
import mage.abilities.mana.GreenManaAbility;
|
||||||
|
|
@ -9,7 +9,6 @@ import mage.cards.CardImpl;
|
||||||
import mage.cards.CardSetInfo;
|
import mage.cards.CardSetInfo;
|
||||||
import mage.constants.CardType;
|
import mage.constants.CardType;
|
||||||
import mage.constants.SuperType;
|
import mage.constants.SuperType;
|
||||||
import mage.filter.StaticFilters;
|
|
||||||
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
|
|
@ -30,7 +29,9 @@ public final class ItlimocCradleOfTheSun extends CardImpl {
|
||||||
this.addAbility(new GreenManaAbility());
|
this.addAbility(new GreenManaAbility());
|
||||||
|
|
||||||
// {T}: Add {G} for each creature you control.
|
// {T}: Add {G} for each creature you control.
|
||||||
this.addAbility(new DynamicManaAbility(Mana.GreenMana(1), new PermanentsOnBattlefieldCount(StaticFilters.FILTER_PERMANENT_CREATURE_CONTROLLED)).addHint(CreaturesYouControlHint.instance));
|
this.addAbility(new DynamicManaAbility(
|
||||||
|
Mana.GreenMana(1), CreaturesYouControlCount.SINGULAR
|
||||||
|
).addHint(CreaturesYouControlHint.instance));
|
||||||
}
|
}
|
||||||
|
|
||||||
private ItlimocCradleOfTheSun(final ItlimocCradleOfTheSun card) {
|
private ItlimocCradleOfTheSun(final ItlimocCradleOfTheSun card) {
|
||||||
|
|
|
||||||
|
|
@ -32,7 +32,7 @@ public final class JunkyoBell extends CardImpl {
|
||||||
// At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn,
|
// At the beginning of your upkeep, you may have target creature you control get +X/+X until end of turn,
|
||||||
// where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
|
// where X is the number of creatures you control. If you do, sacrifice that creature at the beginning of the next end step.
|
||||||
Ability ability = new BeginningOfUpkeepTriggeredAbility(
|
Ability ability = new BeginningOfUpkeepTriggeredAbility(
|
||||||
new BoostTargetEffect(CreaturesYouControlCount.instance, CreaturesYouControlCount.instance, Duration.EndOfTurn), true
|
new BoostTargetEffect(CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL, Duration.EndOfTurn), true
|
||||||
);
|
);
|
||||||
ability.addTarget(new TargetControlledCreaturePermanent());
|
ability.addTarget(new TargetControlledCreaturePermanent());
|
||||||
ability.addEffect(new JunkyoBellSacrificeEffect());
|
ability.addEffect(new JunkyoBellSacrificeEffect());
|
||||||
|
|
|
||||||
|
|
@ -23,7 +23,7 @@ public final class KingHaraldsRevenge extends CardImpl {
|
||||||
|
|
||||||
// Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.
|
// Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. It must be blocked this turn if able.
|
||||||
this.getSpellAbility().addEffect(new BoostTargetEffect(
|
this.getSpellAbility().addEffect(new BoostTargetEffect(
|
||||||
CreaturesYouControlCount.instance, CreaturesYouControlCount.instance, Duration.EndOfTurn
|
CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL, Duration.EndOfTurn
|
||||||
).setText("until end of turn, target creature gets +1/+1 for each creature you control"));
|
).setText("until end of turn, target creature gets +1/+1 for each creature you control"));
|
||||||
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(
|
this.getSpellAbility().addEffect(new GainAbilityTargetEffect(
|
||||||
TrampleAbility.getInstance(), Duration.EndOfTurn
|
TrampleAbility.getInstance(), Duration.EndOfTurn
|
||||||
|
|
|
||||||
|
|
@ -32,10 +32,10 @@ public final class LanternFlare extends CardImpl {
|
||||||
|
|
||||||
// Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]
|
// Lantern Flare deals X damage to target creature or planeswalker and you gain X life. [X is the number of creatures you control.]
|
||||||
this.getSpellAbility().addEffect(new DamageTargetEffect(
|
this.getSpellAbility().addEffect(new DamageTargetEffect(
|
||||||
CreaturesYouControlCount.instance
|
CreaturesYouControlCount.PLURAL
|
||||||
).setText("{this} deals X damage to target creature or planeswalker"));
|
).setText("{this} deals X damage to target creature or planeswalker"));
|
||||||
this.getSpellAbility().addEffect(new GainLifeEffect(
|
this.getSpellAbility().addEffect(new GainLifeEffect(
|
||||||
CreaturesYouControlCount.instance,
|
CreaturesYouControlCount.PLURAL,
|
||||||
"and you gain X life. [X is the number of creatures you control.]"
|
"and you gain X life. [X is the number of creatures you control.]"
|
||||||
));
|
));
|
||||||
this.getSpellAbility().addTarget(new TargetCreatureOrPlaneswalker());
|
this.getSpellAbility().addTarget(new TargetCreatureOrPlaneswalker());
|
||||||
|
|
|
||||||
|
|
@ -63,7 +63,7 @@ public final class LifeOfTheParty extends CardImpl {
|
||||||
|
|
||||||
// Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
|
// Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
|
||||||
this.addAbility(new AttacksTriggeredAbility(new BoostSourceEffect(
|
this.addAbility(new AttacksTriggeredAbility(new BoostSourceEffect(
|
||||||
CreaturesYouControlCount.instance, StaticValue.get(0),
|
CreaturesYouControlCount.PLURAL, StaticValue.get(0),
|
||||||
Duration.EndOfTurn, "it"
|
Duration.EndOfTurn, "it"
|
||||||
).setText("it gets +X/+0 until end of turn, where X is the number of creatures you control"))
|
).setText("it gets +X/+0 until end of turn, where X is the number of creatures you control"))
|
||||||
.addHint(CreaturesYouControlHint.instance));
|
.addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
|
||||||
|
|
@ -19,7 +19,7 @@ public final class MassiveRaid extends CardImpl {
|
||||||
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{R}{R}");
|
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{R}{R}");
|
||||||
|
|
||||||
// Massive Raid deals damage to any target equal to the number of creatures you control.
|
// Massive Raid deals damage to any target equal to the number of creatures you control.
|
||||||
this.getSpellAbility().addEffect(new DamageTargetEffect(CreaturesYouControlCount.instance).setText("{this} deals damage to any target equal to the number of creatures you control"));
|
this.getSpellAbility().addEffect(new DamageTargetEffect(CreaturesYouControlCount.PLURAL).setText("{this} deals damage to any target equal to the number of creatures you control"));
|
||||||
this.getSpellAbility().addTarget(new TargetAnyTarget());
|
this.getSpellAbility().addTarget(new TargetAnyTarget());
|
||||||
this.getSpellAbility().addHint(CreaturesYouControlHint.instance);
|
this.getSpellAbility().addHint(CreaturesYouControlHint.instance);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -20,7 +20,7 @@ public final class MobJustice extends CardImpl {
|
||||||
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{R}");
|
super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{1}{R}");
|
||||||
|
|
||||||
// Mob Justice deals damage to target player equal to the number of creatures you control.
|
// Mob Justice deals damage to target player equal to the number of creatures you control.
|
||||||
Effect effect = new DamageTargetEffect(CreaturesYouControlCount.instance);
|
Effect effect = new DamageTargetEffect(CreaturesYouControlCount.PLURAL);
|
||||||
effect.setText("{this} deals damage to target player or planeswalker equal to the number of creatures you control");
|
effect.setText("{this} deals damage to target player or planeswalker equal to the number of creatures you control");
|
||||||
this.getSpellAbility().addEffect(effect);
|
this.getSpellAbility().addEffect(effect);
|
||||||
this.getSpellAbility().addTarget(new TargetPlayerOrPlaneswalker());
|
this.getSpellAbility().addTarget(new TargetPlayerOrPlaneswalker());
|
||||||
|
|
|
||||||
|
|
@ -23,7 +23,7 @@ public final class MooglesValor extends CardImpl {
|
||||||
|
|
||||||
// For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.
|
// For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.
|
||||||
this.getSpellAbility().addEffect(new CreateTokenEffect(
|
this.getSpellAbility().addEffect(new CreateTokenEffect(
|
||||||
new MoogleToken(), CreaturesYouControlCount.instance
|
new MoogleToken(), CreaturesYouControlCount.PLURAL
|
||||||
).setText("for each creature you control, create a 1/2 white Moogle creature token with lifelink"));
|
).setText("for each creature you control, create a 1/2 white Moogle creature token with lifelink"));
|
||||||
this.getSpellAbility().addEffect(new GainAbilityControlledEffect(
|
this.getSpellAbility().addEffect(new GainAbilityControlledEffect(
|
||||||
IndestructibleAbility.getInstance(), Duration.EndOfTurn,
|
IndestructibleAbility.getInstance(), Duration.EndOfTurn,
|
||||||
|
|
|
||||||
|
|
@ -39,7 +39,7 @@ public final class MoonshakerCavalry extends CardImpl {
|
||||||
StaticFilters.FILTER_PERMANENT_CREATURES
|
StaticFilters.FILTER_PERMANENT_CREATURES
|
||||||
).setText("creatures you control gain flying"));
|
).setText("creatures you control gain flying"));
|
||||||
ability.addEffect(new BoostControlledEffect(
|
ability.addEffect(new BoostControlledEffect(
|
||||||
CreaturesYouControlCount.instance, CreaturesYouControlCount.instance, Duration.EndOfTurn
|
CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL, Duration.EndOfTurn
|
||||||
).setText("and get +X/+X until end of turn, where X is the number of creatures you control"));
|
).setText("and get +X/+X until end of turn, where X is the number of creatures you control"));
|
||||||
this.addAbility(ability.addHint(CreaturesYouControlHint.instance));
|
this.addAbility(ability.addHint(CreaturesYouControlHint.instance));
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -8,7 +8,6 @@ import mage.cards.CardImpl;
|
||||||
import mage.cards.CardSetInfo;
|
import mage.cards.CardSetInfo;
|
||||||
import mage.constants.CardType;
|
import mage.constants.CardType;
|
||||||
import mage.filter.StaticFilters;
|
import mage.filter.StaticFilters;
|
||||||
import mage.target.common.TargetControlledCreaturePermanent;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
|
|
@ -22,7 +21,7 @@ public final class PhyrexianAltar extends CardImpl {
|
||||||
// Sacrifice a creature: Add one mana of any color.
|
// Sacrifice a creature: Add one mana of any color.
|
||||||
this.addAbility(new AnyColorManaAbility(
|
this.addAbility(new AnyColorManaAbility(
|
||||||
new SacrificeTargetCost(StaticFilters.FILTER_PERMANENT_CREATURE),
|
new SacrificeTargetCost(StaticFilters.FILTER_PERMANENT_CREATURE),
|
||||||
CreaturesYouControlCount.instance,
|
CreaturesYouControlCount.PLURAL,
|
||||||
false
|
false
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -43,7 +43,7 @@ public final class PollenShieldHare extends AdventureCard {
|
||||||
.setText("target creature you control gains vigilance")
|
.setText("target creature you control gains vigilance")
|
||||||
);
|
);
|
||||||
this.getSpellCard().getSpellAbility().addEffect(
|
this.getSpellCard().getSpellAbility().addEffect(
|
||||||
new BoostTargetEffect(CreaturesYouControlCount.instance, CreaturesYouControlCount.instance)
|
new BoostTargetEffect(CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL)
|
||||||
.setText("and gets +X/+X until end of turn, where X is the number of creatures you control")
|
.setText("and gets +X/+X until end of turn, where X is the number of creatures you control")
|
||||||
);
|
);
|
||||||
this.getSpellCard().getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
|
this.getSpellCard().getSpellAbility().addTarget(new TargetControlledCreaturePermanent());
|
||||||
|
|
@ -60,4 +60,4 @@ public final class PollenShieldHare extends AdventureCard {
|
||||||
public PollenShieldHare copy() {
|
public PollenShieldHare copy() {
|
||||||
return new PollenShieldHare(this);
|
return new PollenShieldHare(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -34,7 +34,7 @@ public final class ProtectTheNegotiators extends CardImpl {
|
||||||
));
|
));
|
||||||
|
|
||||||
// Counter target spell unless its controller pays {1} for each creature you control.
|
// Counter target spell unless its controller pays {1} for each creature you control.
|
||||||
this.getSpellAbility().addEffect(new CounterUnlessPaysEffect(CreaturesYouControlCount.instance)
|
this.getSpellAbility().addEffect(new CounterUnlessPaysEffect(CreaturesYouControlCount.PLURAL)
|
||||||
.setText("<br>Counter target spell unless its controller pays {1} for each creature you control."));
|
.setText("<br>Counter target spell unless its controller pays {1} for each creature you control."));
|
||||||
this.getSpellAbility().addTarget(new TargetSpell());
|
this.getSpellAbility().addTarget(new TargetSpell());
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -39,7 +39,7 @@ public final class RinoaHeartilly extends CardImpl {
|
||||||
|
|
||||||
// Angelo Cannon -- Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.
|
// Angelo Cannon -- Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.
|
||||||
Ability ability = new AttacksTriggeredAbility(new BoostTargetEffect(
|
Ability ability = new AttacksTriggeredAbility(new BoostTargetEffect(
|
||||||
CreaturesYouControlCount.instance, CreaturesYouControlCount.instance
|
CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL
|
||||||
).setText("another target creature you control gets +1/+1 until end of turn for each creature you control"));
|
).setText("another target creature you control gets +1/+1 until end of turn for each creature you control"));
|
||||||
ability.addTarget(new TargetPermanent(StaticFilters.FILTER_ANOTHER_TARGET_CREATURE_YOU_CONTROL));
|
ability.addTarget(new TargetPermanent(StaticFilters.FILTER_ANOTHER_TARGET_CREATURE_YOU_CONTROL));
|
||||||
this.addAbility(ability.withFlavorWord("Angelo Cannon").addHint(CreaturesYouControlHint.instance));
|
this.addAbility(ability.withFlavorWord("Angelo Cannon").addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
|
||||||
|
|
@ -29,7 +29,7 @@ public final class SaltRoadPackbeast extends CardImpl {
|
||||||
|
|
||||||
// This spell costs {1} less to cast for each creature you control.
|
// This spell costs {1} less to cast for each creature you control.
|
||||||
this.addAbility(new SimpleStaticAbility(
|
this.addAbility(new SimpleStaticAbility(
|
||||||
Zone.ALL, new SpellCostReductionForEachSourceEffect(1, CreaturesYouControlCount.instance)
|
Zone.ALL, new SpellCostReductionForEachSourceEffect(1, CreaturesYouControlCount.SINGULAR)
|
||||||
).addHint(CreaturesYouControlHint.instance));
|
).addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
||||||
// When this creature enters, draw a card.
|
// When this creature enters, draw a card.
|
||||||
|
|
|
||||||
|
|
@ -17,7 +17,6 @@ import mage.constants.CardType;
|
||||||
import mage.constants.Duration;
|
import mage.constants.Duration;
|
||||||
import mage.filter.StaticFilters;
|
import mage.filter.StaticFilters;
|
||||||
import mage.game.permanent.token.Gremlin11Token;
|
import mage.game.permanent.token.Gremlin11Token;
|
||||||
import mage.game.permanent.token.GremlinToken;
|
|
||||||
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
|
|
@ -31,7 +30,7 @@ public final class ScurryOfGremlins extends CardImpl {
|
||||||
|
|
||||||
// When Scurry of Gremlins enters the battlefield, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} equal to the number of creatures you control.
|
// When Scurry of Gremlins enters the battlefield, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} equal to the number of creatures you control.
|
||||||
Ability ability = new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new Gremlin11Token(), 2));
|
Ability ability = new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new Gremlin11Token(), 2));
|
||||||
ability.addEffect(new GetEnergyCountersControllerEffect(CreaturesYouControlCount.instance)
|
ability.addEffect(new GetEnergyCountersControllerEffect(CreaturesYouControlCount.PLURAL)
|
||||||
.setText("Then you get an amount of {E} equal to the number of creatures you control"));
|
.setText("Then you get an amount of {E} equal to the number of creatures you control"));
|
||||||
this.addAbility(ability.addHint(CreaturesYouControlHint.instance));
|
this.addAbility(ability.addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -32,7 +32,7 @@ public final class SeraphOfTheMasses extends CardImpl {
|
||||||
// Flying
|
// Flying
|
||||||
this.addAbility(FlyingAbility.getInstance());
|
this.addAbility(FlyingAbility.getInstance());
|
||||||
// Seraph of the Masses's power and toughness are each equal to the number of creatures you control.
|
// Seraph of the Masses's power and toughness are each equal to the number of creatures you control.
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.instance))
|
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.PLURAL))
|
||||||
.addHint(CreaturesYouControlHint.instance));
|
.addHint(CreaturesYouControlHint.instance));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -47,7 +47,7 @@ public final class SharpshooterElf extends CardImpl {
|
||||||
|
|
||||||
// Sharpshooter Elf's power is equal to the number of creatures you control.
|
// Sharpshooter Elf's power is equal to the number of creatures you control.
|
||||||
this.addAbility(new SimpleStaticAbility(
|
this.addAbility(new SimpleStaticAbility(
|
||||||
Zone.ALL, new SetBasePowerSourceEffect(CreaturesYouControlCount.instance)
|
Zone.ALL, new SetBasePowerSourceEffect(CreaturesYouControlCount.PLURAL)
|
||||||
));
|
));
|
||||||
|
|
||||||
// When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
|
// When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.
|
||||||
|
|
|
||||||
|
|
@ -68,7 +68,7 @@ class ShieldOfTheAvatarPreventionEffect extends PreventionEffectImpl {
|
||||||
boolean result = false;
|
boolean result = false;
|
||||||
Permanent equipment = game.getPermanent(source.getSourceId());
|
Permanent equipment = game.getPermanent(source.getSourceId());
|
||||||
if (equipment != null && equipment.getAttachedTo() != null) {
|
if (equipment != null && equipment.getAttachedTo() != null) {
|
||||||
int numberOfCreaturesControlled = CreaturesYouControlCount.instance.calculate(game, source, this);
|
int numberOfCreaturesControlled = CreaturesYouControlCount.PLURAL.calculate(game, source, this);
|
||||||
int toPrevent = Math.min(numberOfCreaturesControlled, event.getAmount());
|
int toPrevent = Math.min(numberOfCreaturesControlled, event.getAmount());
|
||||||
GameEvent preventEvent = new PreventDamageEvent(event.getTargetId(), source.getSourceId(), source, source.getControllerId(), toPrevent, ((DamageEvent) event).isCombatDamage());
|
GameEvent preventEvent = new PreventDamageEvent(event.getTargetId(), source.getSourceId(), source, source.getControllerId(), toPrevent, ((DamageEvent) event).isCombatDamage());
|
||||||
if (!game.replaceEvent(preventEvent)) {
|
if (!game.replaceEvent(preventEvent)) {
|
||||||
|
|
|
||||||
|
|
@ -40,7 +40,7 @@ public final class SilverwingSquadron extends CardImpl {
|
||||||
|
|
||||||
// Silverwing Squadron's power and toughness are each equal to the number of creatures you control.
|
// Silverwing Squadron's power and toughness are each equal to the number of creatures you control.
|
||||||
this.addAbility(new SimpleStaticAbility(
|
this.addAbility(new SimpleStaticAbility(
|
||||||
Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.instance)
|
Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.PLURAL)
|
||||||
).addHint(CreaturesYouControlHint.instance));
|
).addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
||||||
// Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
|
// Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.
|
||||||
|
|
|
||||||
|
|
@ -32,7 +32,7 @@ public final class SnowVilliers extends CardImpl {
|
||||||
this.addAbility(VigilanceAbility.getInstance());
|
this.addAbility(VigilanceAbility.getInstance());
|
||||||
|
|
||||||
// Snow Villiers's power is equal to the number of creatures you control.
|
// Snow Villiers's power is equal to the number of creatures you control.
|
||||||
this.addAbility(new SimpleStaticAbility(new SetBasePowerSourceEffect(CreaturesYouControlCount.instance)));
|
this.addAbility(new SimpleStaticAbility(new SetBasePowerSourceEffect(CreaturesYouControlCount.PLURAL)));
|
||||||
}
|
}
|
||||||
|
|
||||||
private SnowVilliers(final SnowVilliers card) {
|
private SnowVilliers(final SnowVilliers card) {
|
||||||
|
|
|
||||||
|
|
@ -31,7 +31,7 @@ public final class SoulsurgeElemental extends CardImpl {
|
||||||
this.addAbility(FirstStrikeAbility.getInstance());
|
this.addAbility(FirstStrikeAbility.getInstance());
|
||||||
|
|
||||||
// Soulsurge Elemental's power is equal to the number of creatures you control.
|
// Soulsurge Elemental's power is equal to the number of creatures you control.
|
||||||
Effect effect = new SetBasePowerSourceEffect(CreaturesYouControlCount.instance);
|
Effect effect = new SetBasePowerSourceEffect(CreaturesYouControlCount.PLURAL);
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.ALL, effect)
|
this.addAbility(new SimpleStaticAbility(Zone.ALL, effect)
|
||||||
.addHint(CreaturesYouControlHint.instance));
|
.addHint(CreaturesYouControlHint.instance));
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,6 @@ import mage.abilities.common.SimpleActivatedAbility;
|
||||||
import mage.abilities.costs.common.SacrificeSourceCost;
|
import mage.abilities.costs.common.SacrificeSourceCost;
|
||||||
import mage.abilities.costs.mana.ManaCostsImpl;
|
import mage.abilities.costs.mana.ManaCostsImpl;
|
||||||
import mage.abilities.dynamicvalue.common.CreaturesYouControlCount;
|
import mage.abilities.dynamicvalue.common.CreaturesYouControlCount;
|
||||||
import mage.abilities.dynamicvalue.common.SourcePermanentPowerValue;
|
|
||||||
import mage.abilities.effects.Effect;
|
import mage.abilities.effects.Effect;
|
||||||
import mage.abilities.effects.common.DamageTargetEffect;
|
import mage.abilities.effects.common.DamageTargetEffect;
|
||||||
import mage.abilities.keyword.MobilizeAbility;
|
import mage.abilities.keyword.MobilizeAbility;
|
||||||
|
|
@ -35,7 +34,7 @@ public final class StadiumHeadliner extends CardImpl {
|
||||||
this.addAbility(new MobilizeAbility(1));
|
this.addAbility(new MobilizeAbility(1));
|
||||||
|
|
||||||
// {1}{R}, Sacrifice this creature: It deals damage equal to the number of creatures you control to target creature.
|
// {1}{R}, Sacrifice this creature: It deals damage equal to the number of creatures you control to target creature.
|
||||||
Effect effect = new DamageTargetEffect(CreaturesYouControlCount.instance);
|
Effect effect = new DamageTargetEffect(CreaturesYouControlCount.PLURAL);
|
||||||
effect.setText("It deals damage equal to the number of creatures you control to target creature");
|
effect.setText("It deals damage equal to the number of creatures you control to target creature");
|
||||||
Ability ability = new SimpleActivatedAbility(effect, new ManaCostsImpl<>("{1}{R}"));
|
Ability ability = new SimpleActivatedAbility(effect, new ManaCostsImpl<>("{1}{R}"));
|
||||||
ability.addCost(new SacrificeSourceCost());
|
ability.addCost(new SacrificeSourceCost());
|
||||||
|
|
|
||||||
|
|
@ -31,7 +31,7 @@ public final class TheBattleOfBywater extends CardImpl {
|
||||||
// Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control.
|
// Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control.
|
||||||
this.getSpellAbility().addEffect(new DestroyAllEffect(filter));
|
this.getSpellAbility().addEffect(new DestroyAllEffect(filter));
|
||||||
this.getSpellAbility().addEffect(new CreateTokenEffect(
|
this.getSpellAbility().addEffect(new CreateTokenEffect(
|
||||||
new FoodToken(), CreaturesYouControlCount.instance
|
new FoodToken(), CreaturesYouControlCount.PLURAL
|
||||||
).setText("Then create a Food token for each creature you control"));
|
).setText("Then create a Food token for each creature you control"));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -20,7 +20,6 @@ import mage.constants.Duration;
|
||||||
import mage.constants.SuperType;
|
import mage.constants.SuperType;
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
import mage.filter.StaticFilters;
|
import mage.filter.StaticFilters;
|
||||||
import mage.target.common.TargetControlledCreaturePermanent;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
|
|
@ -39,7 +38,7 @@ public final class Thermopod extends CardImpl {
|
||||||
this.addAbility(new SimpleActivatedAbility(new GainAbilitySourceEffect(
|
this.addAbility(new SimpleActivatedAbility(new GainAbilitySourceEffect(
|
||||||
HasteAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl<>("{S}")));
|
HasteAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl<>("{S}")));
|
||||||
// Sacrifice a creature: Add {R}.
|
// Sacrifice a creature: Add {R}.
|
||||||
this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD, new BasicManaEffect(Mana.RedMana(1), CreaturesYouControlCount.instance),
|
this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD, new BasicManaEffect(Mana.RedMana(1), CreaturesYouControlCount.PLURAL),
|
||||||
new SacrificeTargetCost(StaticFilters.FILTER_PERMANENT_CREATURE)));
|
new SacrificeTargetCost(StaticFilters.FILTER_PERMANENT_CREATURE)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -30,7 +30,7 @@ import java.util.UUID;
|
||||||
*/
|
*/
|
||||||
public final class ThrabenCharm extends CardImpl {
|
public final class ThrabenCharm extends CardImpl {
|
||||||
|
|
||||||
private static final DynamicValue xValue = new MultipliedValue(CreaturesYouControlCount.instance, 2);
|
private static final DynamicValue xValue = new MultipliedValue(CreaturesYouControlCount.PLURAL, 2);
|
||||||
|
|
||||||
public ThrabenCharm(UUID ownerId, CardSetInfo setInfo) {
|
public ThrabenCharm(UUID ownerId, CardSetInfo setInfo) {
|
||||||
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}");
|
super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}");
|
||||||
|
|
|
||||||
|
|
@ -35,7 +35,7 @@ public final class TreeguardDuo extends CardImpl {
|
||||||
.setText("until end of turn, target creature you control gains vigilance")
|
.setText("until end of turn, target creature you control gains vigilance")
|
||||||
);
|
);
|
||||||
ability.addEffect(new BoostTargetEffect(
|
ability.addEffect(new BoostTargetEffect(
|
||||||
CreaturesYouControlCount.instance, CreaturesYouControlCount.instance
|
CreaturesYouControlCount.PLURAL, CreaturesYouControlCount.PLURAL
|
||||||
).setText("and gets +X/+X, where X is the number of creatures you control"));
|
).setText("and gets +X/+X, where X is the number of creatures you control"));
|
||||||
ability.addTarget(new TargetControlledCreaturePermanent());
|
ability.addTarget(new TargetControlledCreaturePermanent());
|
||||||
this.addAbility(ability.addHint(CreaturesYouControlHint.instance));
|
this.addAbility(ability.addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
|
||||||
|
|
@ -33,7 +33,7 @@ public final class VertexPaladin extends CardImpl {
|
||||||
this.addAbility(FlyingAbility.getInstance());
|
this.addAbility(FlyingAbility.getInstance());
|
||||||
|
|
||||||
// Vertex Paladin's power and toughness are each equal to the number of creatures you control.
|
// Vertex Paladin's power and toughness are each equal to the number of creatures you control.
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.instance)));
|
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.PLURAL)));
|
||||||
}
|
}
|
||||||
|
|
||||||
private VertexPaladin(final VertexPaladin card) {
|
private VertexPaladin(final VertexPaladin card) {
|
||||||
|
|
|
||||||
|
|
@ -46,7 +46,7 @@ public final class VeteranWarleader extends CardImpl {
|
||||||
|
|
||||||
// Veteran Warleader's power and toughness are each equal to the number of creatures you control.
|
// Veteran Warleader's power and toughness are each equal to the number of creatures you control.
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(
|
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(
|
||||||
CreaturesYouControlCount.instance))
|
CreaturesYouControlCount.PLURAL))
|
||||||
.addHint(CreaturesYouControlHint.instance));
|
.addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
||||||
// Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.
|
// Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.
|
||||||
|
|
|
||||||
|
|
@ -23,7 +23,7 @@ public final class VisionsOfGlory extends CardImpl {
|
||||||
|
|
||||||
// Create a 1/1 white Human creature token for each creature you control.
|
// Create a 1/1 white Human creature token for each creature you control.
|
||||||
this.getSpellAbility().addEffect(new CreateTokenEffect(
|
this.getSpellAbility().addEffect(new CreateTokenEffect(
|
||||||
new HumanToken(), CreaturesYouControlCount.instance
|
new HumanToken(), CreaturesYouControlCount.PLURAL
|
||||||
).setText("create a 1/1 white Human creature token for each creature you control"));
|
).setText("create a 1/1 white Human creature token for each creature you control"));
|
||||||
|
|
||||||
// Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
|
// Flashback {8}{W}{W}. This spell costs {X} less to cast this way, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.
|
||||||
|
|
|
||||||
|
|
@ -28,7 +28,7 @@ public final class WayfaringTemple extends CardImpl {
|
||||||
this.toughness = new MageInt(0);
|
this.toughness = new MageInt(0);
|
||||||
|
|
||||||
// Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
|
// Wayfaring Temple's power and toughness are each equal to the number of creatures you control.
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.instance))
|
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.PLURAL))
|
||||||
.addHint(CreaturesYouControlHint.instance));
|
.addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
||||||
// Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)
|
// Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)
|
||||||
|
|
|
||||||
|
|
@ -31,7 +31,7 @@ public final class WestvaleCultLeader extends CardImpl {
|
||||||
this.nightCard = true;
|
this.nightCard = true;
|
||||||
|
|
||||||
// Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
|
// Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.instance))
|
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerToughnessSourceEffect(CreaturesYouControlCount.PLURAL))
|
||||||
.addHint(CreaturesYouControlHint.instance));
|
.addHint(CreaturesYouControlHint.instance));
|
||||||
|
|
||||||
// At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
|
// At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
|
||||||
|
|
|
||||||
|
|
@ -43,7 +43,7 @@ public final class WillOfTheMardu extends CardImpl {
|
||||||
this.getSpellAbility().addTarget(new TargetPlayer());
|
this.getSpellAbility().addTarget(new TargetPlayer());
|
||||||
|
|
||||||
// * Will of the Mardu deals damage to target creature equal to the number of creatures you control.
|
// * Will of the Mardu deals damage to target creature equal to the number of creatures you control.
|
||||||
this.getSpellAbility().addMode(new Mode(new DamageTargetEffect(CreaturesYouControlCount.instance)
|
this.getSpellAbility().addMode(new Mode(new DamageTargetEffect(CreaturesYouControlCount.PLURAL)
|
||||||
.setText("{this} deals damage to target creature equal to the number of creatures you control")).addTarget(new TargetCreaturePermanent()));
|
.setText("{this} deals damage to target creature equal to the number of creatures you control")).addTarget(new TargetCreaturePermanent()));
|
||||||
this.getSpellAbility().addHint(WillOfTheMarduHint.instance);
|
this.getSpellAbility().addHint(WillOfTheMarduHint.instance);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -30,7 +30,7 @@ public final class ZurgosVanguard extends CardImpl {
|
||||||
this.addAbility(new MobilizeAbility(1));
|
this.addAbility(new MobilizeAbility(1));
|
||||||
|
|
||||||
// This creature's power is equal to the number of creatures you control.
|
// This creature's power is equal to the number of creatures you control.
|
||||||
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerSourceEffect(CreaturesYouControlCount.instance)));
|
this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetBasePowerSourceEffect(CreaturesYouControlCount.PLURAL)));
|
||||||
}
|
}
|
||||||
|
|
||||||
private ZurgosVanguard(final ZurgosVanguard card) {
|
private ZurgosVanguard(final ZurgosVanguard card) {
|
||||||
|
|
|
||||||
|
|
@ -11,16 +11,25 @@ import mage.game.Game;
|
||||||
*/
|
*/
|
||||||
public enum CreaturesYouControlCount implements DynamicValue {
|
public enum CreaturesYouControlCount implements DynamicValue {
|
||||||
|
|
||||||
instance;
|
PLURAL(true),
|
||||||
|
SINGULAR(false);
|
||||||
|
private final boolean plural;
|
||||||
|
|
||||||
|
CreaturesYouControlCount(boolean plural) {
|
||||||
|
this.plural = plural;
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public int calculate(Game game, Ability sourceAbility, Effect effect) {
|
public int calculate(Game game, Ability sourceAbility, Effect effect) {
|
||||||
return game.getBattlefield().count(StaticFilters.FILTER_CONTROLLED_CREATURES, sourceAbility.getControllerId(), sourceAbility, game);
|
return game.getBattlefield().count(
|
||||||
|
StaticFilters.FILTER_CONTROLLED_CREATURES,
|
||||||
|
sourceAbility.getControllerId(), sourceAbility, game
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public CreaturesYouControlCount copy() {
|
public CreaturesYouControlCount copy() {
|
||||||
return instance;
|
return PLURAL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
@ -30,6 +39,6 @@ public enum CreaturesYouControlCount implements DynamicValue {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String getMessage() {
|
public String getMessage() {
|
||||||
return "creatures you control";
|
return "creature" + (plural ? "s" : "") + " you control";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -47,7 +47,7 @@ public class DifferentlyNamedPermanentCount implements DynamicValue {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String getMessage() {
|
public String getMessage() {
|
||||||
return "differently named " + filter.getMessage();
|
return "the number of differently named " + filter.getMessage();
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
||||||
|
|
@ -105,6 +105,9 @@ public class ReturnFromGraveyardToBattlefieldTargetEffect extends OneShotEffect
|
||||||
}
|
}
|
||||||
sb.append(yourGrave ? " to" : " onto");
|
sb.append(yourGrave ? " to" : " onto");
|
||||||
sb.append(" the battlefield");
|
sb.append(" the battlefield");
|
||||||
|
if (!yourGrave) {
|
||||||
|
sb.append(" under your control");
|
||||||
|
}
|
||||||
if (tapped && attacking) {
|
if (tapped && attacking) {
|
||||||
sb.append(" tapped and attacking");
|
sb.append(" tapped and attacking");
|
||||||
} else if (tapped) {
|
} else if (tapped) {
|
||||||
|
|
@ -112,9 +115,6 @@ public class ReturnFromGraveyardToBattlefieldTargetEffect extends OneShotEffect
|
||||||
} else if (attacking) {
|
} else if (attacking) {
|
||||||
sb.append(" attacking");
|
sb.append(" attacking");
|
||||||
}
|
}
|
||||||
if (!yourGrave) {
|
|
||||||
sb.append(" under your control");
|
|
||||||
}
|
|
||||||
return sb.toString();
|
return sb.toString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -12,7 +12,7 @@ import mage.game.Game;
|
||||||
public enum CreaturesYouControlHint implements Hint {
|
public enum CreaturesYouControlHint implements Hint {
|
||||||
|
|
||||||
instance;
|
instance;
|
||||||
private static final Hint hint = new ValueHint("Creatures you control", CreaturesYouControlCount.instance);
|
private static final Hint hint = new ValueHint("Creatures you control", CreaturesYouControlCount.PLURAL);
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String getText(Game game, Ability ability) {
|
public String getText(Game game, Ability ability) {
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,6 @@ import mage.abilities.dynamicvalue.common.CreaturesYouControlCount;
|
||||||
import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect;
|
import mage.abilities.effects.common.continuous.SetBasePowerToughnessSourceEffect;
|
||||||
import mage.constants.CardType;
|
import mage.constants.CardType;
|
||||||
import mage.constants.SubType;
|
import mage.constants.SubType;
|
||||||
import mage.constants.Zone;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @author spjspj
|
* @author spjspj
|
||||||
|
|
@ -25,7 +24,7 @@ public final class VoiceOfResurgenceToken extends TokenImpl {
|
||||||
|
|
||||||
// This creature's power and toughness are each equal to the number of creatures you control.
|
// This creature's power and toughness are each equal to the number of creatures you control.
|
||||||
this.addAbility(new SimpleStaticAbility(new SetBasePowerToughnessSourceEffect(
|
this.addAbility(new SimpleStaticAbility(new SetBasePowerToughnessSourceEffect(
|
||||||
CreaturesYouControlCount.instance)));
|
CreaturesYouControlCount.PLURAL)));
|
||||||
}
|
}
|
||||||
|
|
||||||
private VoiceOfResurgenceToken(final VoiceOfResurgenceToken token) {
|
private VoiceOfResurgenceToken(final VoiceOfResurgenceToken token) {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue