forked from External/mage
Beginning of implementation of Planechase.
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls. Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
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32 changed files with 2042 additions and 18 deletions
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@ -43,6 +43,7 @@ import mage.game.GameState;
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import mage.game.command.CommandObject;
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import mage.game.command.Commander;
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import mage.game.command.Emblem;
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import mage.game.command.Plane;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.players.net.UserData;
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@ -141,6 +142,10 @@ public class PlayerView implements Serializable {
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if (emblem.getControllerId().equals(this.playerId)) {
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commandList.add(new EmblemView(emblem));
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}
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} else if (commandObject instanceof Plane) {
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Plane plane = (Plane) commandObject;
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// Planes are universal and all players can see them.
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commandList.add(new PlaneView(plane));
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} else if (commandObject instanceof Commander) {
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Commander commander = (Commander) commandObject;
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if (commander.getControllerId().equals(this.playerId)) {
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