forked from External/mage
Beginning of implementation of Planechase.
10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls. Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
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parent
ecbe7e68a6
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e932c139d9
32 changed files with 2042 additions and 18 deletions
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@ -40,6 +40,7 @@ import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.GameState;
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import mage.game.command.Emblem;
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import mage.game.command.Plane;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentToken;
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import mage.target.targetpointer.TargetPointer;
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@ -118,6 +119,9 @@ public class CardsView extends LinkedHashMap<UUID, CardView> {
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abilityView = new AbilityView(ability, sourceObject.getName(), new CardView(new EmblemView((Emblem) sourceObject)));
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abilityView.setName(((Emblem) sourceObject).getName());
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// abilityView.setExpansionSetCode(sourceCard.getExpansionSetCode());
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} else if (sourceObject instanceof Plane) {
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abilityView = new AbilityView(ability, sourceObject.getName(), new CardView(new PlaneView((Plane) sourceObject)));
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abilityView.setName(((Plane) sourceObject).getName());
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}
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break;
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}
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