Beginning of implementation of Planechase.

10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls.  Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
This commit is contained in:
spjspj 2018-04-09 08:44:48 +10:00
parent ecbe7e68a6
commit e932c139d9
32 changed files with 2042 additions and 18 deletions

View file

@ -231,6 +231,7 @@ public class GameEvent implements Serializable {
CAN_TAKE_MULLIGAN,
FLIP_COIN, COIN_FLIPPED, SCRY, FATESEAL,
ROLL_DICE, DICE_ROLLED,
ROLL_PLANAR_DIE, PLANAR_DIE_ROLLED,
PAID_CUMULATIVE_UPKEEP,
DIDNT_PAY_CUMULATIVE_UPKEEP,
//permanent events