Beginning of implementation of Planechase.

10 or so initial planes that (mostly) have been tested, no phenomenons as yet and no modifying yet of chaos rolls.  Also no support for a user to be able to set if it is planechase (able to do so via the cheat button).
This commit is contained in:
spjspj 2018-04-09 08:44:48 +10:00
parent ecbe7e68a6
commit e932c139d9
32 changed files with 2042 additions and 18 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
package mage.abilities.condition.common;
import java.util.EnumSet;
import java.util.Set;
import mage.constants.TurnPhase;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.game.Game;
/**
* @author spjspj
*/
public enum MainPhaseStackEmptyCondition implements Condition {
instance;
private static final Set<TurnPhase> turnPhases = EnumSet.of(TurnPhase.PRECOMBAT_MAIN, TurnPhase.POSTCOMBAT_MAIN);
@Override
public boolean apply(Game game, Ability source) {
return game.getStack().isEmpty()
&& turnPhases.contains(game.getTurn().getPhase().getType());
}
@Override
public String toString() {
return "during the main phase and the stack is empty";
}
}