[OTJ] Implement Desperate Bloodseeker

This commit is contained in:
theelk801 2024-03-28 10:46:42 -04:00
parent 3ec7e040c7
commit e8fa014495
2 changed files with 46 additions and 0 deletions

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@ -0,0 +1,45 @@
package mage.cards.d;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.MillCardsTargetEffect;
import mage.abilities.keyword.LifelinkAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.target.TargetPlayer;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class DesperateBloodseeker extends CardImpl {
public DesperateBloodseeker(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
this.subtype.add(SubType.VAMPIRE);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Lifelink
this.addAbility(LifelinkAbility.getInstance());
// When Desperate Bloodseeker enters the battlefield, target player mills two cards.
Ability ability = new EntersBattlefieldTriggeredAbility(new MillCardsTargetEffect(2));
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}
private DesperateBloodseeker(final DesperateBloodseeker card) {
super(card);
}
@Override
public DesperateBloodseeker copy() {
return new DesperateBloodseeker(this);
}
}

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@ -40,6 +40,7 @@ public final class OutlawsOfThunderJunction extends ExpansionSet {
cards.add(new SetCardInfo("Concealed Courtyard", 268, Rarity.RARE, mage.cards.c.ConcealedCourtyard.class));
cards.add(new SetCardInfo("Creosote Heath", 255, Rarity.COMMON, mage.cards.c.CreosoteHeath.class));
cards.add(new SetCardInfo("Cunning Coyote", 118, Rarity.UNCOMMON, mage.cards.c.CunningCoyote.class));
cards.add(new SetCardInfo("Desperate Bloodseeker", 86, Rarity.COMMON, mage.cards.d.DesperateBloodseeker.class));
cards.add(new SetCardInfo("Eroded Canyon", 256, Rarity.COMMON, mage.cards.e.ErodedCanyon.class));
cards.add(new SetCardInfo("Festering Gulch", 257, Rarity.COMMON, mage.cards.f.FesteringGulch.class));
cards.add(new SetCardInfo("Forest", 276, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));