Fixes to rule text

This commit is contained in:
North 2011-09-02 20:34:45 +03:00
parent d4a2701424
commit e708c2b74a
4 changed files with 28 additions and 27 deletions

View file

@ -29,6 +29,7 @@ package mage.sets.magic2012;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Duration;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
@ -47,8 +48,6 @@ import mage.sets.Sets;
import java.util.UUID;
import static mage.Constants.Duration;
/**
* @author nantuko
*/
@ -83,8 +82,8 @@ public class AdaptiveAutomaton extends CardImpl<AdaptiveAutomaton> {
class AdaptiveAutomatonEffect extends OneShotEffect<AdaptiveAutomatonEffect> {
public AdaptiveAutomatonEffect() {
super(Constants.Outcome.DrawCard);
staticText = "As Adaptive Automaton enters the battlefield, choose a creature type";
super(Constants.Outcome.BoostCreature);
staticText = "As {this} enters the battlefield, choose a creature type";
}
public AdaptiveAutomatonEffect(final AdaptiveAutomatonEffect effect) {
@ -116,7 +115,7 @@ class AdaptiveAutomatonEffect extends OneShotEffect<AdaptiveAutomatonEffect> {
class AdaptiveAutomatonAddSubtypeEffect extends ContinuousEffectImpl<AdaptiveAutomatonAddSubtypeEffect> {
public AdaptiveAutomatonAddSubtypeEffect() {
super(Duration.WhileOnBattlefield, Constants.Layer.TypeChangingEffects_4, Constants.SubLayer.NA, Constants.Outcome.Benefit);
staticText = "Adaptive Automaton is the chosen type in addition to its other types";
staticText = "{this} is the chosen type in addition to its other types";
}
public AdaptiveAutomatonAddSubtypeEffect(final AdaptiveAutomatonAddSubtypeEffect effect) {