forked from External/mage
added damagePlayerOrPlaneswalker method to Game to make some things easier, fixed some more cards
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6 changed files with 41 additions and 25 deletions
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@ -471,4 +471,8 @@ public interface Game extends MageItem, Serializable {
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UUID getMonarchId();
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void setMonarchId(Ability source, UUID monarchId);
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int damagePlayerOrPlaneswalker(UUID playerOrWalker, int damage, UUID sourceId, Game game, boolean combatDamage, boolean preventable);
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int damagePlayerOrPlaneswalker(UUID playerOrWalker, int damage, UUID sourceId, Game game, boolean combatDamage, boolean preventable, List<UUID> appliedEffects);
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}
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