[BIG] update Esoteric Duplicator test

This commit is contained in:
jmlundeen 2025-08-31 08:10:03 -05:00
parent ce8f7d9493
commit e65e67c125

View file

@ -19,15 +19,23 @@ public class EsotericDuplicatorTest extends CardTestPlayerBase {
*/ */
private static final String esotericDuplicator = "Esoteric Duplicator"; private static final String esotericDuplicator = "Esoteric Duplicator";
/*
Sculpting Steel
{3}
Artifact
You may have Sculpting Steel enter the battlefield as a copy of any artifact on the battlefield.
*/
private static final String sculptingSteel = "Sculpting Steel";
@Test @Test
public void testEsotericDuplicator() { public void testEsotericDuplicator() {
setStrictChooseMode(true); setStrictChooseMode(true);
addCard(Zone.BATTLEFIELD, playerB, esotericDuplicator); addCard(Zone.BATTLEFIELD, playerB, esotericDuplicator);
addCard(Zone.HAND, playerA, "Sculpting Steel"); addCard(Zone.HAND, playerA, sculptingSteel);
addCard(Zone.BATTLEFIELD, playerA, "Island", 7); addCard(Zone.BATTLEFIELD, playerA, "Island", 7);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Sculpting Steel"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, sculptingSteel);
setChoice(playerA, true); setChoice(playerA, true);
setChoice(playerA, esotericDuplicator); setChoice(playerA, esotericDuplicator);
waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN); waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);