[WOE] Implement Slumbering Keepguard (#11014)

* [WOE] Implement Slumbering Keepguard

* added hint and fixed boost effect
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Vivian Greenslade 2023-08-25 20:17:58 -02:30 committed by GitHub
parent 93cb4404e3
commit e5f81fdf76
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2 changed files with 55 additions and 0 deletions

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@ -0,0 +1,54 @@
package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.keyword.ScryEffect;
import mage.abilities.hint.ValueHint;
import mage.constants.SubType;
import mage.filter.StaticFilters;
import mage.filter.common.FilterEnchantmentPermanent;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
/**
*
* @author Xanderhall
*/
public final class SlumberingKeepguard extends CardImpl {
private static final DynamicValue value = new PermanentsOnBattlefieldCount(StaticFilters.FILTER_CONTROLLED_PERMANENT_ENCHANTMENT);
public SlumberingKeepguard(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{W}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.KNIGHT);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Whenever an enchantment enters the battlefield under your control, scry 1.
this.addAbility(new EntersBattlefieldControlledTriggeredAbility(new ScryEffect(1, false), new FilterEnchantmentPermanent("an enchantment")));
// {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control.
this.addAbility(new SimpleActivatedAbility(
new BoostSourceEffect(value, value, Duration.EndOfTurn, true), new ManaCostsImpl<>("{2}{W}"))
.addHint(new ValueHint("Enchantments you control", value))
);
}
private SlumberingKeepguard(final SlumberingKeepguard card) {
super(card);
}
@Override
public SlumberingKeepguard copy() {
return new SlumberingKeepguard(this);
}
}

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@ -207,6 +207,7 @@ public final class WildsOfEldraine extends ExpansionSet {
cards.add(new SetCardInfo("Skybeast Tracker", 185, Rarity.COMMON, mage.cards.s.SkybeastTracker.class));
cards.add(new SetCardInfo("Sleep-Cursed Faerie", 66, Rarity.RARE, mage.cards.s.SleepCursedFaerie.class));
cards.add(new SetCardInfo("Sleight of Hand", 67, Rarity.COMMON, mage.cards.s.SleightOfHand.class));
cards.add(new SetCardInfo("Slumbering Keepguard", 29, Rarity.COMMON, mage.cards.s.SlumberingKeepguard.class));
cards.add(new SetCardInfo("Snaremaster Sprite", 68, Rarity.COMMON, mage.cards.s.SnaremasterSprite.class));
cards.add(new SetCardInfo("Solitary Sanctuary", 30, Rarity.UNCOMMON, mage.cards.s.SolitarySanctuary.class));
cards.add(new SetCardInfo("Song of Totentanz", 150, Rarity.RARE, mage.cards.s.SongOfTotentanz.class));