forked from External/mage
Make order of parameters the same for methods player.damage and permanent.damage
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139 changed files with 162 additions and 162 deletions
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@ -61,8 +61,8 @@ public class FightTargetSourceEffect extends OneShotEffect {
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// 20110930 - 701.10
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if (creature1 != null && creature2 != null) {
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if (creature1.getCardType().contains(CardType.CREATURE) && creature2.getCardType().contains(CardType.CREATURE)) {
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creature1.damage(creature2.getPower().getValue(), creature2.getId(), game, true, false);
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creature2.damage(creature1.getPower().getValue(), creature1.getId(), game, true, false);
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creature1.damage(creature2.getPower().getValue(), creature2.getId(), game, false, true);
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creature2.damage(creature1.getPower().getValue(), creature1.getId(), game, false, true);
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return true;
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}
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}
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