forked from External/mage
Make order of parameters the same for methods player.damage and permanent.damage
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139 changed files with 162 additions and 162 deletions
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@ -65,7 +65,7 @@ public class DamageAllControlledTargetEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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for (Permanent permanent: game.getBattlefield().getAllActivePermanents(filter, source.getFirstTarget(), game)) {
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permanent.damage(amount, source.getId(), game, true, false);
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permanent.damage(amount, source.getId(), game, false, true);
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}
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return true;
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}
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