Sightless Brawler tests confirms bug #2133

This commit is contained in:
drmDev 2016-07-31 12:19:10 -04:00
parent daef09cacf
commit e470d93769

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@ -361,6 +361,89 @@ public class BestowTest extends CardTestPlayerBase {
Permanent nighthowler = getPermanent("Nighthowler", playerB);
Assert.assertEquals("Nighthowler has to be a creature", true, nighthowler.getCardType().contains(CardType.CREATURE));
}
@Test
public void testSightlessBrawlerCantAttackAloneEnforced() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
// Enchantment Creature Human Warrior
// 3/2
// Bestow 4W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
// Sightless Brawler can't attack alone.
// Enchanted creature gets +3/+2 and can't attack alone.
addCard(Zone.BATTLEFIELD, playerA, "Sightless Brawler");
attack(1, playerA, "Sightless Brawler");
setStopAt(1,PhaseStep.END_COMBAT);
execute();
assertLife(playerB, 20);
assertTapped("Sightless Brawler", false);
}
@Test
public void testSightlessBrawlerAttacksWithOthers() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
// Enchantment Creature Human Warrior
// 3/2
// Bestow 4W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
// Sightless Brawler can't attack alone.
// Enchanted creature gets +3/+2 and can't attack alone.
addCard(Zone.BATTLEFIELD, playerA, "Sightless Brawler");
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); // {W} 2/1 creature
attack(1, playerA, "Sightless Brawler");
attack(1, playerA, "Elite Vanguard");
setStopAt(1,PhaseStep.END_COMBAT);
execute();
assertLife(playerB, 15);
assertTapped("Sightless Brawler", true);
}
@Test
public void testSightlessBrawlerBestowedCantAttackAloneEnforced() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
// Enchantment Creature Human Warrior
// 3/2
// Bestow 4W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
// Sightless Brawler can't attack alone.
// Enchanted creature gets +3/+2 and can't attack alone.
addCard(Zone.HAND, playerA, "Sightless Brawler");
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); // {W} 2/1 creature
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Sightless Brawler using bestow", "Elite Vanguard");
attack(1, playerA, "Elite Vanguard");
setStopAt(1,PhaseStep.END_COMBAT);
execute();
assertHandCount(playerA, "Sightless Brawler", 0);
assertLife(playerB, 20);
assertTapped("Elite Vanguard", false);
assertPowerToughness(playerA, "Elite Vanguard", 5, 3); // 2/1 + 3/2 = 5/3
}
@Test
public void testSightlessBrawlerBestowedAttacksWithOthers() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
// Enchantment Creature Human Warrior
// 3/2
// Bestow 4W (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
// Sightless Brawler can't attack alone.
// Enchanted creature gets +3/+2 and can't attack alone.
addCard(Zone.HAND, playerA, "Sightless Brawler");
addCard(Zone.BATTLEFIELD, playerA, "Elite Vanguard"); // {W} 2/1 creature
addCard(Zone.BATTLEFIELD, playerA, "Memnite"); // {1} 1/1
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Sightless Brawler using bestow", "Elite Vanguard");
attack(1, playerA, "Elite Vanguard");
attack(1, playerA, "Memnite");
setStopAt(1,PhaseStep.END_COMBAT);
execute();
assertHandCount(playerA, "Sightless Brawler", 0);
assertLife(playerB, 14);
assertTapped("Elite Vanguard", true);
assertPowerToughness(playerA, "Elite Vanguard", 5, 3); // 2/1 + 3/2 = 5/3
}
}