Face down images and cards rework (#11873)

Face down changes:
* GUI: added visible face down type and real card name for controller/owner (opponent can see it after game ends);
* GUI: added day/night button to view real card for controller/owner (opponent can see it after game ends);
* game: fixed that faced-down card can render symbols, abilities and other hidden data from a real card;
* images: added image support for normal faced-down cards;
* images: added image support for morph and megamorph faced-down cards;
* images: added image support for foretell faced-down cards;

Other changes:
* images: fixed missing tokens from DDD set;
* images: no more client restart to apply newly downloaded images or render settings;
* images: improved backface image quality (use main menu -> symbols to download it);
This commit is contained in:
Oleg Agafonov 2024-02-29 01:14:54 +04:00 committed by GitHub
parent 4901de12c1
commit e38a79f231
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104 changed files with 2178 additions and 1495 deletions

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@ -6,6 +6,7 @@ import java.util.UUID;
import mage.cards.Card;
import mage.game.ExileZone;
import mage.game.Game;
import mage.util.CardUtil;
/**
*
@ -17,11 +18,11 @@ public class ExileView extends CardsView {
private final String name;
private final UUID id;
public ExileView(ExileZone exileZone, Game game) {
public ExileView(ExileZone exileZone, Game game, UUID createdForPlayerId) {
this.name = exileZone.getName();
this.id = exileZone.getId();
for (Card card: exileZone.getCards(game)) {
this.put(card.getId(), new CardView(card, game, false));
this.put(card.getId(), new CardView(card, game, CardUtil.canShowAsControlled(card, createdForPlayerId)));
}
}