forked from External/mage
Face down images and cards rework (#11873)
Face down changes: * GUI: added visible face down type and real card name for controller/owner (opponent can see it after game ends); * GUI: added day/night button to view real card for controller/owner (opponent can see it after game ends); * game: fixed that faced-down card can render symbols, abilities and other hidden data from a real card; * images: added image support for normal faced-down cards; * images: added image support for morph and megamorph faced-down cards; * images: added image support for foretell faced-down cards; Other changes: * images: fixed missing tokens from DDD set; * images: no more client restart to apply newly downloaded images or render settings; * images: improved backface image quality (use main menu -> symbols to download it);
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104 changed files with 2178 additions and 1495 deletions
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@ -2,10 +2,13 @@
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package mage.view;
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import java.io.Serializable;
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import java.util.UUID;
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import mage.cards.Card;
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import mage.constants.MageObjectType;
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import mage.game.Game;
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import mage.game.command.Commander;
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import mage.util.CardUtil;
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/**
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*
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@ -13,8 +16,8 @@ import mage.game.command.Commander;
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*/
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public class CommanderView extends CardView implements CommandObjectView, Serializable{
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public CommanderView(Commander commander, Card sourceCard, Game game) {
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super(sourceCard, game, false);
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public CommanderView(Commander commander, Card sourceCard, Game game, UUID createdForPlayerId) {
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super(sourceCard, game, CardUtil.canShowAsControlled(sourceCard, createdForPlayerId));
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this.mageObjectType = MageObjectType.COMMANDER;
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}
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}
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