forked from External/mage
Face down images and cards rework (#11873)
Face down changes: * GUI: added visible face down type and real card name for controller/owner (opponent can see it after game ends); * GUI: added day/night button to view real card for controller/owner (opponent can see it after game ends); * game: fixed that faced-down card can render symbols, abilities and other hidden data from a real card; * images: added image support for normal faced-down cards; * images: added image support for morph and megamorph faced-down cards; * images: added image support for foretell faced-down cards; Other changes: * images: fixed missing tokens from DDD set; * images: no more client restart to apply newly downloaded images or render settings; * images: improved backface image quality (use main menu -> symbols to download it);
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104 changed files with 2178 additions and 1495 deletions
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@ -2928,8 +2928,8 @@ public class PreferencesDialog extends javax.swing.JDialog {
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save(prefs, dialog.sliderCardSizeMinBattlefield, KEY_GUI_CARD_BATTLEFIELD_MIN_SIZE, "true", "false", UPDATE_CACHE_POLICY);
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save(prefs, dialog.sliderCardSizeMaxBattlefield, KEY_GUI_CARD_BATTLEFIELD_MAX_SIZE, "true", "false", UPDATE_CACHE_POLICY);
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// do as worker job
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GUISizeHelper.changeGUISize();
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// refresh full GUI with new settings
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GUISizeHelper.refreshGUIAndCards();
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}
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private void exitButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_exitButtonActionPerformed
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