Face down images and cards rework (#11873)

Face down changes:
* GUI: added visible face down type and real card name for controller/owner (opponent can see it after game ends);
* GUI: added day/night button to view real card for controller/owner (opponent can see it after game ends);
* game: fixed that faced-down card can render symbols, abilities and other hidden data from a real card;
* images: added image support for normal faced-down cards;
* images: added image support for morph and megamorph faced-down cards;
* images: added image support for foretell faced-down cards;

Other changes:
* images: fixed missing tokens from DDD set;
* images: no more client restart to apply newly downloaded images or render settings;
* images: improved backface image quality (use main menu -> symbols to download it);
This commit is contained in:
Oleg Agafonov 2024-02-29 01:14:54 +04:00 committed by GitHub
parent 4901de12c1
commit e38a79f231
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104 changed files with 2178 additions and 1495 deletions

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@ -428,6 +428,7 @@ public abstract class AbilityImpl implements Ability {
case MORE_THAN_MEETS_THE_EYE:
case BESTOW:
case MORPH:
case MEGAMORPH:
// from Snapcaster Mage:
// If you cast a spell from a graveyard using its flashback ability, you can't pay other alternative costs
// (such as that of Foil). (2018-12-07)
@ -649,6 +650,11 @@ public abstract class AbilityImpl implements Ability {
return controllerId;
}
@Override
public UUID getControllerOrOwnerId() {
return getControllerId();
}
@Override
public void setControllerId(UUID controllerId) {
this.controllerId = controllerId;