Face down images and cards rework (#11873)

Face down changes:
* GUI: added visible face down type and real card name for controller/owner (opponent can see it after game ends);
* GUI: added day/night button to view real card for controller/owner (opponent can see it after game ends);
* game: fixed that faced-down card can render symbols, abilities and other hidden data from a real card;
* images: added image support for normal faced-down cards;
* images: added image support for morph and megamorph faced-down cards;
* images: added image support for foretell faced-down cards;

Other changes:
* images: fixed missing tokens from DDD set;
* images: no more client restart to apply newly downloaded images or render settings;
* images: improved backface image quality (use main menu -> symbols to download it);
This commit is contained in:
Oleg Agafonov 2024-02-29 01:14:54 +04:00 committed by GitHub
parent 4901de12c1
commit e38a79f231
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104 changed files with 2178 additions and 1495 deletions

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@ -35,15 +35,6 @@ import java.util.UUID;
*/
public interface Ability extends Controllable, Serializable {
/**
* Gets the globally unique id of the ability contained within the game.
*
* @return A {@link java.util.UUID} which the game will use to store and
* retrieve the exact instance of this ability.
*/
@Override
UUID getId();
/**
* Assigns a new {@link java.util.UUID}
*
@ -71,14 +62,6 @@ public interface Ability extends Controllable, Serializable {
*/
AbilityType getAbilityType();
/**
* Gets the id of the player in control of this ability.
*
* @return The {@link java.util.UUID} of the controlling player.
*/
@Override
UUID getControllerId();
/**
* Sets the id of the controller of this ability.
*