* Mirror Entity - Fixed that the "gain all creature types" was applied in the wrong layer.

This commit is contained in:
LevelX2 2015-12-12 18:20:42 +01:00
parent 54788bc875
commit e2873be2f8
5 changed files with 33 additions and 30 deletions

View file

@ -3230,7 +3230,7 @@ public abstract class PlayerImpl implements Player, Serializable {
card = game.getCard(card.getId());
}
if (!game.isSimulation()) {
game.informPlayers(this.getLogName() + " puts "
game.informPlayers(getLogName() + " puts "
+ (withName ? card.getLogName() : (card.isFaceDown(game) ? "a face down card" : "a card"))
+ " from " + fromZone.toString().toLowerCase(Locale.ENGLISH) + " "
+ (card.getOwnerId().equals(this.getId()) ? "into his or her hand" : "into its owner's hand")