[Refactor] Merged some similar abilities together

This commit is contained in:
Styxo 2017-01-05 14:12:18 +01:00
parent e4727a1063
commit e057bde150
85 changed files with 412 additions and 845 deletions

View file

@ -32,7 +32,7 @@ import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.target.targetpointer.FixedTarget;
/**
*
@ -40,26 +40,35 @@ import mage.game.events.GameEvent.EventType;
*/
public class BlocksTriggeredAbility extends TriggeredAbilityImpl {
private boolean setTargetPointer;
public BlocksTriggeredAbility(Effect effect, boolean optional) {
this(effect, optional, false);
}
public BlocksTriggeredAbility(Effect effect, boolean optional, boolean fixedTargetPointer) {
public BlocksTriggeredAbility(Effect effect, boolean optional, boolean setTargetPointer) {
super(Zone.BATTLEFIELD, effect, optional);
this.setTargetPointer = setTargetPointer;
}
public BlocksTriggeredAbility(final BlocksTriggeredAbility ability) {
super(ability);
this.setTargetPointer = ability.setTargetPointer;
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.DECLARED_BLOCKERS;
return event.getType() == GameEvent.EventType.BLOCKER_DECLARED;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (game.getCombat().getBlockers().contains(this.getSourceId())) {
if (event.getSourceId().equals(this.getSourceId())) {
if (setTargetPointer) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget(event.getTargetId()));
}
}
return true;
}
return false;
@ -67,11 +76,11 @@ public class BlocksTriggeredAbility extends TriggeredAbilityImpl {
@Override
public String getRule() {
return "Whenever {this} blocks, " + super.getRule();
return "Whenever {this} blocks" + (setTargetPointer ? " a creature, " : ", ") + super.getRule();
}
@Override
public BlocksTriggeredAbility copy() {
return new BlocksTriggeredAbility(this);
}
}
}