diff --git a/Mage.Sets/src/mage/sets/onslaught/WeatheredWayfarer.java b/Mage.Sets/src/mage/sets/onslaught/WeatheredWayfarer.java index f1b8b512cdb..c64fff1c713 100644 --- a/Mage.Sets/src/mage/sets/onslaught/WeatheredWayfarer.java +++ b/Mage.Sets/src/mage/sets/onslaught/WeatheredWayfarer.java @@ -35,6 +35,7 @@ import mage.MageInt; import mage.abilities.Ability; import mage.abilities.common.ActivateIfConditionActivatedAbility; import mage.abilities.condition.Condition; +import mage.abilities.costs.common.TapSourceCost; import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect; import mage.cards.CardImpl; @@ -62,11 +63,13 @@ public class WeatheredWayfarer extends CardImpl { this.toughness = new MageInt(1); // {W}, {tap}: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. Activate this ability only if an opponent controls more lands than you. - this.addAbility(new ActivateIfConditionActivatedAbility( - Zone.BATTLEFIELD, + Ability ability = new ActivateIfConditionActivatedAbility( + Zone.BATTLEFIELD, new SearchLibraryPutInHandEffect(new TargetCardInLibrary(new FilterLandCard()), true, true), new ManaCostsImpl("{W}"), - new OpponentControllsMoreLandCondition())); + new OpponentControllsMoreLandCondition()); + ability.addCost(new TapSourceCost()); + this.addAbility(ability); } public WeatheredWayfarer(final WeatheredWayfarer card) {