Update cast spell name check to use characteristics

This commit is contained in:
Steven Knipe 2023-09-18 05:48:36 -07:00
parent 9b05f824e0
commit de8c7ea235
12 changed files with 75 additions and 48 deletions

View file

@ -306,7 +306,7 @@ public class SpellAbility extends ActivatedAbilityImpl {
}
public static SpellAbility getSpellAbilityFromEvent(GameEvent event, Game game) {
if (event.getType() != GameEvent.EventType.CAST_SPELL) {
if (event.getType() != GameEvent.EventType.CAST_SPELL && event.getType() != GameEvent.EventType.CAST_SPELL_LATE) {
return null;
}